Reflection
How does your interactive screen media project respond to modularity and variability?
As our project is focused on How do people interact with spaces, we consider that people don’t have many experiences of finding the connection between spaces. The structure of our project is five landscapes and each of the landscape has six close-ups. The project allows those close-ups function together efficiently yet separate as well. Every ten seconds close up has it own narrative arch, it works well to fit into the landscape(although some of the close-ups maybe very strange). Also, the landscape gives a connection between the six close-ups. One of the close up of it landscape will directly connect with another close-up and then turn to other landscape. In order, the project can allow audiences to think what the next direction they want to go. The project stretches the possibility that what audiences make, it responds to the modularity and variability of our project idea. In the reading “The language of New Media”, Manovich also said variability in the new media isn’t related as a whole but it more about the scalability. I think it means that different people will have a different vision, our project allows audiences to find their own connection between each landscape (play with the actions), therefore the interactions of spaces will be found by their own visions. And this is what our project can return to the audiences rather than what we are going to tell them by our work.
What did you learn about online screen production through making your project?
With the development of technologies media era, screen media is no longer about telling the narrative to the audiences. It is more about the interaction between the producer (the project, work) and audiences. Online Screen media becomes a good example of the new media pattern. Through watching and making online screen project, in concepts, I understand a project can be explored in many different ways; it allows audiences return the information to the work itself. As Maria Popova says in reviewing the We Feel Fine book in 2009: ‘With its unique software-driven model, We Feel Fine is a revelation of emotion through a prism of rational data that only makes the emotional crux deeper and more compelling’ (2009). I think the rational data becomes meaningful, it makes audiences emotions deeper and more compelling when they are watching an online screen media project. If we are watching a linear film, a filmmaker will make the direction of the film, rather online media is more about giving the time to let audiences into the work and choose where they want to go next.Technically, I learn how to use the software “Kosakow” to make an online screen project. Korsakow as a program, it offers up a field of views through the small-scale work that you make, it is contemplative, interpretive and exploratory. Korsakow films require attention and a reasonable investment in time without distractions.Comparing with my last project, I think I have a big improvement in making an interactive project. By making our project, I analyze my perspective of interact spaces. Sometimes, I just ignore the relationship between spaces, but when I was making my own project, I consider action is a unique way of experiencing spaces. The hardest part of making our project is thinking what can we do for the transition page. As we want to explore our idea from one landscape to others, we need to think how we are going to do it, it also requires the thumbnails, multiple perceptions, different sequences, experimental approach, keywords, and databases. The keywords struggle me a lot.When I was creating the flow of transitions, I draw a sketch of each close-up and see the possibilities of each close-ups’ connections. Simply, I think In-keyword is like the name of a piece media and Out-keyword is more likely about if you click this media what are going to show next. Even our project is not a big work, but the multi close-ups’ connections in our work is still a hard issue.I think the process is not only about making the project, it also helps us creating a new way of understanding the work of we make.
How does this making expand upon what you learned through your development posts?
Through the process of making my project, I understand how can I build multi-small scale works together. The idea of we are not making a whole, we are making parts. Nowadays, “storytelling” is no longer represents what the author wants audiences to know, it is the connection between the author and audiences. Audiences can also be editors.From other people’s work, I really want to learn how to use Korsakow, and finally, I try my best to get used to it. Teamwork is also a big part of our project, we came up with new ideas from different perspectives through group discussions and researchers. For our next project, maybe only focusing on hand action will be a good way to explore it. For now, maybe we just have too many different actions. If we only do hand actions and still explore the idea of interactive with spaces, it will be a deeper project idea.
What questions remain for you in terms of thinking about and making online screen works?
In the reading, it said “documentary film in the twentieth century was as much about changing the world as it was observing it. “
I am wondering what can I improve my project in order to change the world as it was observing it.