Assignment four – Research Academic article
Documentary’s metamorphic form: Webdoc, interactive, transmedia, participatory and beyond
Siobhan in the reading talks about the software Korsakow is one answer to what Lev Manovich defined as the challenge for ‘new media’ when he stated that we ‘ expect computer narratives to showcase new aesthetic possibilities which did not exist before digital computers. In short, we want them to be new media specific’ (Manovich 1999). Korsakow defiantly achieves that a documentary can be designed for modularity and variability. Our project will have multi close-ups and each piece of the close up should make sense in itself as is. On the other hand, each close up can be viewed in relation to multiple other pieces of media. As Siobhan mentions interactive online films (documentary or drama) designed in this forum are more often reified experiences that rarely create an emotional resonance with the interactant and this is a consequence of two factors – archetype structure and the focus of interaction is only on what content to view next. In our project, we don’t have a fixed editorial structure, in order, the project will not in the absence of a sense of a narrowing horizon of choices leading to a conclusion. Audiences can choose their own direction to consider what they want to see next rather is a movement of the hand, a pattern of landscape or the still images of a landscape. On the other hand, the interface of our project is designed to be pleasurable and exploratory in their own right, in other word audiences will expand the narrative itself. Online documentaries discussed that they are structured to tell a reasonably coherent “story”. It is not necessary to be a story, it also can be an idea or a theme of the project. Our project mainly focuses on interact with spaces in a deep way. In the project, we are trying to “push” the media to the audiences by using videos, images, at the same time, audiences will “pull” the commons, hyperlink, reactions to us in order to make an interactive online project. It is like a “Give and Take” process. So the design of our project relates to the aesthetic possibilities of online spaces.
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