Design Fiction

I’ve always, on some deeper level, been an aspiring writer. As a younger human I dreamt of penning novels upon novels upon novels, often about spaceships or fantastical lands or destroyed worlds and often ending with turnips (seriously). Eventually I grew to being more of a script-writer, someone who acknowledges their complete inability to create effective prose, but fails to recognise their ineptitude at dialogue. Nonetheless, my love of the high-concept remains, and many of my scripts still feature the space-y, fantasy, post-apocalyptic-y stuff that made my other stories fascinating.

In other words, I like sci-fi and fantasy. Serious sci-fi and fantasy. I was always in love with making the unreal seem plausible or passable, like you could immerse yourself entirely in the universes I’ve crafted and feel like it is as real as the one you’ve left. I’m no scientist, but the gadgets and gizmos I imagined my characters toying with were always things I believed possible, and I despised the dogma that since it is fiction ‘anything is possible’. That’s <EXPLETIVE DELETED>.

Anyway, I sincerely remember designing a full on space station for a story one time. I named her Cassandra, as in the tragic Greek character of mythology whose ability to see the future was ignored. Obviously in my story the beautiful Cassandra was doomed to fail.

I was going to present images of the pages upon pages of cryptic diagrams and equations that went into planning out this great ship, but it isn’t hard to picture if I can describe it well. You see, while she does come to ruin, structurally and technologically she is sound. Cassandra is circular. Not spherical. She’s round and flat, from a distance she is a great ring spinning steadily and silently in space. Humongous iron spokes hold the glinting, solar-panel encrusted circle to a central hub which stays still, an easy access point for ships containing supplies and passengers. There is a secondary ring, which sits just over halfway between the outer one and the hub. While the station may seem small at first, upon approach the mammoth qualities become apparent – Cassandra’s diameter is roughly ten kilmetres, and she is built to hold up to four hundred thousand residents.

All people would reside in the outer ring, which spins at a constant speed of nearly 100 kilometres per minute, or six thousand kilometres per hour. It’s an intense speed, and a tricky one to get to, but it would also provide the outer ring with the equivalent of Earth’s gravity, while the inner ring would be roughly half that. In order to oxygenate the station, this inner ring would house a grand rainforest of a garden, providing more than enough oxygen for the entire population to survive. In fact, some of that area may be able to be utilised as room for agriculture and provide some sustainable sustenance for anyone who lives in Cassandra.

It’s the epitome of grand designs, and it would be a nightmare to really put together, but I love the drama of it.

So what brings on my sudden need to relay the story of Cassandra? Obviously the readings on Design Fiction we had to do this week. Admittedly, I’ve so far only done one; Slate’s interview with Bruce Sterling; but it was a very interesting read. It puts design fiction in a separate category to science-fiction, implying that while they overlap, design-fiction strives to present a realistic idea of technology, rather than crafting elaborate machines and devices for purely narrative purposes. There were two videos which demonstrated this on his page, the first was incredibly boring and uninspiring, while the second was incredibly boring but featured a few glass-related devices that could be very useful. I must admit that I don’t really like the idea of there being interactive screens EVERYWHERE, but hey, why stand in the way of progress? All that was missing was Google Glass, the way of the future.

I don’t know where I stand. I’m a speculative guy, every time I write it is always with causality and reasoning in mind. I want to know why someone would do what my character does, why someone would invent what my character uses, what kind of culture would most likely develop around innovative technologies and what the repercussions of our actions and trials would be. It’s all cause and effect stuff, and it can be as relevant to design-fiction as you really want it to be. As long as there is a call for something, that something will arise.

Bruce Sterling emphasises the importance of diegesis in design fiction, implying a sense of actually experiencing the ideas rather than simply having them explained. It is like any Apple ad, which shows how the technology can be useful in everyday life, i.e. taking photos of our kids on the fly, using Siri to call our friends hands-free, searching for the nearest pub on the bus, paying our bills while waiting in line, all the kind of stuff we couldn’t dream of doing ten years ago, and there we see it, in the ads, being used just how we would use it in real life. Though it is often a lot faster on TV.

Anyway, how would Cassandra be represented? I could imagine it as an advertisement showcasing the comfort of living off-planet, enjoying the luxuries of a completely controlled environment, one that never rains, where your entire world is a few minutes away, where there is no crime due to resident pre-screenings, where the dangers of Earth are not present, so you know you aren’t doing any long term damage.

It’s all very idealistic, which annoys me. That’s probably why I killed everyone on board in my story. Good old Cassandra, always good for a laugh.

Yikes

Ok, Dilruk. Thanks for dumping some bastardised Justin Timberlake lyrics on my blog.

I’ll just point out now that he wrote this blog post sitting across from me in a busy, noisy bar on Elizabeth Street at about eleven at night while the very song he’s plagiarised blared obnoxiously in the background. Foreground, whatever. It was very obvious, very noticeable, very annoying. Of course he wrote those words down. And turned them into a joke.

But what does a broken version of ‘Senorita’ have to do with Networked Media, especially this week’s concern of Double-Loop learning and noticing and all that jazz. Easy, the subject here – Justin Timberlake, I’ll assume – is having severe issues noticing that the nice girl’s boyfriend is actually a blind man, and mistaking his lack of focus on her for disinterest, assumes that he doesn’t love her. It’s a pretty simple metaphor for recognising our mistakes, as well as the issue of observation and actually noticing and ‘marking’ the things that we see. Of course, Justin does eventually come to realise his love interest’s love interest is visually impaired, but there is nothing to imply that he has gone about correcting himself further than simply admitting he was wrong. Will he apologise for his assumption? Is it relevant?

We can hope that he has learnt about making snap judgements, but how would double-loop learning help him here? Well, it probably wouldn’t. Noticing something is a difficult skill to pick up, and the assumptions that the singer has made are ones that we could all make instantaneously without actually thinking much, and thus there is little buffer for us to self-correct. That said, is there reason to self-correct our thoughts? Since a song can generally be considered a subjective stream-of-consciousness, a narrative, even, we could take this as simply a thought process, and that the poor blind man did not actually come to hear about Justin’s rudeness. What we think is fine, we could be as racist as anything up in our brains, completely bigotted, egotistic and cruel, but if we are able to filter what comes out of our mouths we might seem like the sweetest guys in the world.

That said, Justin put it in a song which Dilruk defiled (I don’t know why I keep making it sound so negative, it wasn’t that bad for the blog-equivalent of a drunk, late-night text) so there isn’t really much he left in his brain. Maybe, for the sake of Justin and Dilruk, we can conclude that the subject is acknowledging his error and is atoning for it by public admitting it. Maybe. Hopefully, he will prevent himself from making a further arse of himself by learning not to jump to conclusions straight away, though really this is a single-loop learning system. However, in this case is double-loop really worth it? No. No, not at all.

Dilruk Jayasinha is a comedian on Live on Bowen, which airs 8:30 on Friday nights on C31. Tune in!

GOODNIGHT Y’ALL

I had a Dream

Don’t just assume this will be important or relevant or anything. It’s 3:00am and I literally just awoke from a strange dream and felt like sharing it.

I was… Somewhere. Can’t remember where. Often, I was in a supermarket with my best friend from school, Jess, and my best friend from university, Nick, attempting to sing along to the oldies that were pumping over the speakers. There was lots of Dusty Springfield, and at one point we sang the entirety of ‘Ignorance’ by Kasey Chambers, musical-style, I.e. without the music in the background.

As we sang these scenes were intercut with moments showing men attempting to break into a building. Apparently everyone was doing it, but they were all still trying to keep it a secret. Anyway, I can’t recall what the wanted, but they managed to swing through some large windows and into the large house and complete their task. Occasionally, when they would be most dangerous, zombies would appear, reaching up to try and grab the thieves but always failing. They would only ever be on the outside, and never actually got anyone, but they’d come when someone slipped from their harness and had to scamper into the nearest broken window. Otherwise the zombies were forgotten.

Back in the supermarket, my friends and I finished our singing and ordered pizza, along with everyone else in the supermarket. This meant that we had to worry about making sure we received the right pizza, and not some random’s weird order. Not only that but there was a homeless man who had his heart set on taking our pizza. I’m pretty sure it was the guy from the ‘How To Catch A Kangaroo’ video. Anyho, our order was ready and we ran across the pizza-eating shoppers and retrieved it, only to realise he’d gotten there first and scattered our slices throughout the other pizza boxes lying around. For some reason getting them back was no real problem, and once we had it all back we sat down and ate our food – without soft drink, I might add.

Once we finished Jess and Nick left, with the latter going to visit his son (Nick doesn’t have a son that I know of), while I rushed off to aid the men trying to break into the house for the second time. Same men, same house. The zombies were back sometimes too, and every time we swung across to the window we’d have to cling on silently as people strolled by, so as not to get caught. At one point one of my co-thieves impaled his skull on some security spikes, but he was alright and we moved on. We finally managed to swing into the right window, but as we held onto the metal bars Nick came around the corner with a small child. At first he didn’t notice us as we hid in the darkness, but eventually he stopped, looked up at us and said – with a smile – ‘I’m just visiting my son’, before turning away and walking down the street, the child climbing all over his shoulders.

This appeared to be the climax of my dream, and having completed the story my brain decided it was time to wake up. And now, feeling like I missed out on the soft drink, I’m going to go get a glass of lemonade.