Experiment Five – GLITCH (Week Five)

Figure 1.

Image by author

Figure 2.

Images edited with PhotoMosh

Figure 3.

Reflection

Here we have a series of variations of ‘glitched’ artworks.

Figure 1 was the intended result of the image glitch experimentation we were doing in Wednesdays tutorial, that is editing an images makeup through the TXT format and returning it to a JPG format to view the results of the code alterations. However, due to a (rude) disagreement (glitch) from my laptop, I was unable to make this conversion at all. Figure 1 is a natural, that is unedited by me, result of a file conversation from a digital camera SD card to an iPhones camera roll. I just wanted to pop that in there to showcase what a glitch can look like in image form.

Figure 2 was my experimentation on a datamoshing website as a place filler for my inability to manually glitch my photos. I had a lot of fun on this website that generated different effects at the click of the button, but I would not classify these images as ‘glitches’ seeing as it is the result of filters and effects that changes the images appearance, not a destruction of its form. Nonetheless, it’s fun to play around with the differing components of photography; you could liken the white & black photo to a film negative.

Figure 3 is my actual attempt at glitching, in my limited ability to do so, which means, like my other experiments, it is a less literal take… As Cameron outlines ” the glitch reveals qualities that are quite specific to the digital image, in particular a mode of abstraction that is indexed to the invisible yet crucial function of underlying codes.” (2017:336). My approach here was to outline the ways a video is compiled of lots of frames, or photographs, something people know but don’t generally perceive unless the video (or moving image) glitches. The video could be likened to the glitch created when a DVD is scratched, and the scene stutters, replays or fails to progress forward. Similarly, when a video fails to load on a platform such as Netflix, the scenes can jolt by in freeze frames. This was the kind of glitch I was trying to emulate.

I created the video through a series of live photos of my friend dancing (movement = helpful), then I screen-recorded my camera roll as I swiped through the live photos and they played out for a second or two. Its an easy way to conceptualise the fact that a moving image is a bunch of photos cut quickly together. Yet, as the frames per second is not the same rate as a conventional moving image, you can see the stutters, replays and blurs between the live photos when they are placed together. Thus, a glitch if you were to believe that the films origins were in video (and not stills).

I had a lot of fun making this short clip; I think it’s cool to see a variation of how I’d normally understand moving image and it feels sort of abstract in that sense. I wouldn’t say I’m bang on the money with its relation to glitching as per the reading, because the glitch is more in form than the videos makeup in binary codes. I think the association is more loosely linked to the idea of a glitch as an error, and how this would be considered a streaming error if one was trying to watch a non-artistic video. I’ve learnt that I do not understand binary codes and how they create images. No idea at all. Beyond me really. I know that things go wrong, but I do not understand enough to ever know how to fix it. Much to learn.

Don’t really know where to go from here? I’m not entirely sure I’m interested in exploring the world of glitches. It would be nice to be able to creatively make and control them but I have had problems with being able to do that. Though, I do think it would be fun to play around with video glitching; changing frame rates and compression rates and such. I did really like the artistry of the glitching in Evident Utensils (2009) by Chairlift. I’m just not sure that the world of glitching and datamoshing aids the revenue I want to go down of representing human feelings in online spaces. 

👾⭐️👾

🎀Physical Glitch ???????? Physical Pixel?????🎀

 

Bibliography

Cameron A (2017) ‘Facing the Glitch: Abstraction, Abjection and the Digital Image’, in Beugnet M, Cameron A and Fetveit A (eds) Indefinite Visions Cinema and the Attractions of Uncertainty, Edinburgh University Press, doi.org/10.1515/9781474407137.

Chairliftband (25 October 2009) ‘Chairlift – Evident Utensil (Video)’, Chairliftband, YouTube website, accessed 21 August 2024. https://youtu.be/mvqakws0CeU?si=SuS8oRzF4EJsnYCa

PhotoMosh (2024) PhotoMosh Web, PhotoMosh website, accessed 21 August 2024. https://photomosh.com/app/

Experiment Four – WHAT HAPPENS TO ME ON THE INTERNET? (Week Four) 

Reflection

My first thought in producing a work with dialogue was to edit together screen recording clips of voice prompts on Hinge profiles. My initial idea of placing these voice recordings in relation to each other, to simulate a conversation between the men, didn’t pan out. I found it difficult to find voice prompts in the first place, let alone ones that would be harmonious in an edited conversation. So, I adapted my approach to have the dialogue to be less literal and more symbolic, between the audio of the men’s voice prompts and videos, mostly ones that I have taken and majoritively of women. The dialogue that I was trying to portray is up for interpretation, but I would say that the feeling it produces for me personally, is a commentary on how these men are trying to portray a part of themselves that will entertain the person viewing their profile and yet they are not garnering any response or attention from the people within the videos. For example, the voice prompt of a man humming a tune is lined up with a car crash on repetition; you can see my visual interpretation of the audio. The conversation that the men planned on initiating (flirting or what have you) is not the conversation that is taking place. I do not mean to mock these men, it’s more a comment on intent vs outcome; the men want the conversation to be between them and another person on Hinge, and yet the conversation is happening between my interpretation of their audio and women’s perceptions (girls being girls) But also it’s happening between their descriptions of themselves that I am relaying (and obscuring) to ChatGPT.

I feel that this aligns with Gronlunds (2014) concept that dialogic art is “trying to make [an] image of the internet” making visible “various invisible processes of communication.” (p. 13).  That is to say that I am trying to make visible the experience that women have when they view mens Hinge profiles, individually or as a group activity, highlighting the notional nature of online opinions, especially on dating apps; “communication on the internet is both poly-vocal (multiple voices) and notional. ” (Gronlund, 2014, p. 8). I also just think it’s funny to play unrelated videos over the men’s prompts, changing their meaning or blocking them out entirely. I honestly learnt through this making that it is hard to place visuals to feelings, even though I didn’t put that much effort into this weeks experiment, it’s still hard to conceptualise what a feeling you experience would LOOK like. 

I think the intent in my making and concept behind it was there, and strong maybe, but I don’t necessarily think it’s clear at conveying this message (especially without the reflection). I tried to go against my desire to make a “perfect” experiment and have left it be in it’s ambiguity, that being whether it missed the mark or not. I would love to further my exploration in realising online dialogues through a longer piece and filming new footage to represent it better. Given the time, I would like to leave behind using other peoples content and just take the time to shoot or scavenge my camera roll for the clips.

I said at the start of the studio that I wanted to create media that felt human, and I think going down the route of dialogic art would be such an aligned way to represent those feelings. Because being human is all about having conversations and making connections.

 

Bibliography

Emswats (12 May 2024) ‘mayhaps the most random edit ive ever made #dancemoms #fyp’ [TikTok], Emswats, accessed 12 August 2024. https://www.tiktok.com/@emswats/video/7367857534192897312is_from_webapp=1&sender_device=pc&web_id=7201716469485438466

 

Gronlund M (2014) ‘From Narcissism to the Dialogic: Identity in Art after the Internet’, Afterall: A Journal of Art, Context and Enquiry, (37):4-13, https://doi.org/10.1086/679372

 

OpenAI (2024) ChatGPT (GPT-4.0 version) [Large language model], accessed 18 August 2024. https://chat.openai.com/share/81f2e81f-f137-41b6-9881-39af1672ae3c

 

Experiment Three – I Feel (Week Three)

Reflecting on The New Aesthetic 

I chose the three images of The Fish Doorbell, Collaged Group Photo and An Aldi Self-portrait to showcase differing aspects of my interpretation of what James Bridle calls “The New Aesthetic”.

Fish Doorbell

Image by Vis Deurbel

The Fish Doorbell photo is a screenshot from the Fish Doorbell’s website, showcasing 16 photos from the Nicest photos of 2024 section. The photos present the view of fish, and other river life, passing through an underwater gate in Utrecht, Netherlands from the perspective of an underwater camera. The camera is stationed on a gate under the river, when users waiting on the website see a fish appear in view of the camera they can press a button (doorbell) that opens the gate for the fish to swim through (Vis Deurbel, n.d.). These are some of the shots of aquatic life passing through the gate from 2024. I chose this project to outline Bridle’s (2012) observation of the Technological view, Bridle noting that “We have become accustomed to the non-human viewpoint” (p. 70). This example being that most people wouldn’t see the underwater life of a river in Utrecht through their own viewpoint, nor prior to this platform would strangers from around the world have had an influence on said aquatic species lives. Its truely bizarre and amazing, in its harmlessness. Though could it be a negative use of technology in the way that it say “defies god” or the unnecessary use of human intervention? But what is necessary and unnecessary? Anywho, I think this is a pretty cool technological view of the world, even if the concept is slightly unnerving when analysed. I guess it just makes me think about the morality of technological viewpoints and advances, and the ways in which this technology could be used for harm rather than for good, like in this case: “The doorbell also provides information on the species and numbers of fish travelling through Utrecht’s waterways. We can use that information to improve the quality of underwater life in Utrecht.” (Vis Deurbel, n.d.)

An Aldi Self-portrait

Image by @g.an0n4 [Instagram]

An Aldi Self-portrait depicts two customers (my friends) taking a selfie in the security video monitoring on all self serve checkouts at Aldi stores. This selfie was posted on to their story and I screen-shot it with their permission. Similarly to the Fish Doorbell, I chose to include An Aldi Self-portrait because of the technological viewpoint, and the subsequent attraction of subjects to this new form. That’s not to say that video monitoring is a new form, but more so that seeing yourself in a screen whilst doing everyday acts, such as grocery shopping, in real time takes on a new form of technological viewpoint in my mind. A pervasive and intrusive one at that. I think this falls into the New Aesthetic because of how individual’s take this opportunity to photograph themselves from this viewpoint, it’s a non-human perspective that generates human interaction. This real time video monitoring and at its accessibility emulates the role of a mirror, but it goes further to record the image that it perceives. As Bridle (2012) wrote “The distinctions between physical and digital are rapidly breaking down; or rather, the ways we have conceptualised them are no longer tenable.” (p. 71). I honestly think it’s concerning the way that CCTV is being used, or more so how digital it now feels; in some ways I’d rather be ignorant to when I am under video surveillance, especially if it meant I didn’t have to have my face reflected to the entire grocery store checkout as I scan my items. And I understand that the idea is for individual accountability, but it’s more about control of big companies profits and I don’t like that, or I don’t like technological invasion of that kind more generally? I don’t know. But I also think it’s funny that the way the monitoring is being engaged with as if it’s a new way to show the self, online and through photography.

Collaged Group Photo

Image by Author

Collaged Group Photo is a photo of my friends and I from 2018, that we took on a self-timer and that I edited to post online. I chose this image firstly because of the black and white filter, which falls under Bridle’s (2012) understanding that “Filters help us negotiate one aspect of the transition from physical to digital, from linear to chaotic time and from experience to memory; because they provide an aesthetic cue for the formation of new metaphors.” (p. 68). I think it’s ironic that these visual aesthetics are a result of a former, necessary, physical processes, and I don’t think that that’s something people, if not only I, analyse or even think about whatsoever. People in the past probably thought moving from black and white to colour was making great leaps in the capability of humans and technology, and yet with the access we have to photography – that almost perfectly emulates reality – we return to past restrictions on the medium. Secondly, I chose this image because of my artistic decision at the time to make the image appear like a collage. Coming back to the physical processes here, I think again ironic that digital innovations is just the condensing of physical processes into a digital space. That’s not to say that I don’t like this look, because I do, but it’s the return to “vintage” or analogue or physical looking aesthetics through a digital advancement. It makes me feel lazy to know that the look I want to achieve could just as easily be done physically, as in I could have just printed out the photo and collaged it. But then that comes around to the positive of accessibility of digital technologies; that is if you already have one or can afford it. Do I want the look of film or collaging to be accessible though? Would it not be better to have distinctions between differing modes of making? Why does technology just nullify art mediums that already exist? 

 

References

Bridle, J. 2012, “The new aesthetic”, British Journal of Photography, vol. 159, no. 7804, pp. 66-71.

Itai. [@g.an0n4]. (2024, August 9). Screen Selfie [Self-portrait in Aldi camera monitoring screen with music playing over the photo]. [Story]. Instagram.

Vis Deurbel (n.d.). About the fish doorbell. https://visdeurbel.nl/en/about-the-fish-doorbell/

Vis Deurbel. (2024). Nicest photos. https://visdeurbel.nl/en/nicest-photos/

Experiment Two – Take It Apart (Week Two)

An Ode to a Calculator

Reflection

In this experiment, it frankly felt wrong to take the calculator apart. I did begin my experiment by leaving every piece of the calculator in tack – by just taking off the hard outer case – but for the sake of experimenting I took it apart further, to the point it cannot be reconstructed. That feels wasteful, even if it was just a $5 second hand calculator. Nonetheless, it is interesting to see the different pieces involved in something as seemingly simple as a calculator, even if I don’t understand all their functions.

In reading Balbi and Magaudda’s book chapter Why Study the History of Digital Media and How? I came to understand the ever evolving role that the labels of “digital” and “analogue” have played over the rise of new technologies. Namely, Balbi and Magaudda’s (2018) assertion that “digital is often defined in contrast to analog almost as if they were two extremes on a scale, even if they are not.” allowed me to understand that there are intersections between the two technological modes (p. 7). I think prior to this reading, I had this belief that analogue defined older modes of technological devices or devices lacking screens, rather than understanding the difference in how these technologies transmit information. I chose to take apart a calculator because I would have prior (unsuitably) labeled it digital due to it’s screen appearance, ignoring its contents and the fact that it is really a small computer. Seeing the inner workings of the calculator reiterated for me that the label “digital” is not confined by the technology most of my generation would equate the word with – e.g. iPhone, MacBooks, TVs. A real life example of what Jonathan Sterne said, as quoted by Balbi and Magaudda (2018): “the idea of analog as everything not-digital is in fact newer than the idea of digital ”.

I am not a very tech-savvy person, I know a little bit but I feel like that is more a result of growing up in a generation teeming with technology. So coming out of this experiment, my main question about technology would be “How does a CPU chip work?” and “was my deduction correct?”; is it impossible to hack – in the sense of alter the capabilities of the current calculator – a CPU chip when its encased in the glob? Is there another way to hack a calculator if not through the CPU chip? I do not know.

Also, I took the approach of ease of destruction of a piece of software – a calculator – so what would it look like to make an artistically charged representation of digital technologies? What would I make? and What would I want to say in my art? This I also do not know.

References 

Balbi, G., & Magaudda, P. (2018). A history of digital media : An intermedia and global perspective. Taylor & Francis Group.

Gronlund, M. (2016). Contemporary art and digital culture. Taylor & Francis Group.

A5 pt2: Studio Review

Our documentary, The Righteous Gene, follows Professor Meg Elkins as she explores the effects of disinformation on the psyche, alongside a practical demonstration of these effects by means of an experiment on five random individuals. My hope is that by having an explanation, side by side with real human beings, our film engages the audience through their own identification and self-evaluation. The purpose of our documentary first and foremost is to inform, but we also wanted it to provoke the viewer to reflect on their own biases, sources, and literacy online. I believe that our film has this effect, and thus I hope this applies to our viewers.

I watched it at the opening night of the And Scene festival with my best friend, and without knowing it was my group’s film, she turned to me and said “I find this so interesting and scary; that we always think we’re right”. Clearly the film had provoked her to assess her own positioning and experiences, exactly as we wanted it to. By means of using real people to express emotion, having a professor break down concepts of disinformation and how it polarises people, and having a simplistic style, I believe our piece effectively communicates the key concern of what disinformation is, how it occurs, and how we, as humans, relate to it.

In adapting this work, I believe it would serve as an excellent foundation for creating a short film guide on “how to navigate disinformation online.” Dr. Elkins’ core message is to provide viewers with the tools to protect themselves online. However, the documentary format primarily raises questions for viewers to contemplate, rather than directly conveying this message.

As a short guide, the film could adopt a more structured approach, covering sections such as: what disinformation is, how to analyse sources, identifying clues of disinformation, using credible platforms, and having important conversations. A user-friendly guide presented by a single professional would help make this complex and evolving topic more understandable. This straightforward approach would aim to foster media literacy by explaining key concepts and providing a clear action plan for users.

Our studio Truth Be Told delved into the rise of disinformation and artificial intelligence, and its impacts on society as a whole. A big question for us as students was, and is, ‘where is this all heading?’ This helped us to navigate the studio question of “How might documentary be a useful tool to explore (and explain) disinformation?”

Fact and Fabrication by Silas Sermersheim, Tristan Buesst, and Nhat Nguyen’s, took the approach of exploring the effect disinformation has on political spheres within Australia, and more so how disinformation can distort social cohesion and trust in governments. Their film uses Professor Sushi Das to explain disinformation and its impacts, in specific relation to The Voice referendum. Using a real world example, one that is close to Australians, is an effective way of exploring disinformation in a way that feels accessible, and familiar, to viewers. Fact and Fabrication addressed the content of the Truth Be Told studio by defining what disinformation is, and exploring the ways in which it can negatively affect our society, as well as posing solutions for the future. 

How to Wreck an Ice Peach By Anika Luna, Dionne Yiangoulli, Putt-Putt Quanpadung, and Luca Corrado, differed from this approach. Following Professor Mark Sanderson, their film set out to explore the ways in which AI is used online, and explains how it functions in these online spaces. The film is really successful in defining the spaces that AI has permeated, some that online users might not be aware of, and exploring how humans and AI interact to co-create content. In contrast to Fact and Fabrication, which explores the effects on collectives, their films successfully poses questions about the effects on, and role of, the individual. How to Wreck an Ice Peach identified the rising role of AI in our society and outlined the ways in which it might shape our future, causing the viewer to explore their own relationship with AI.

Visual Blueprint is a studio that immediately stuck out to me. After watching a handful of films from the studio, I understood that the key focus was on visual style and tone. The films from this studio were very artistic, and with a wide range of content, the films maintained a through line quality about them; the attention paid to stylistic detail. Although all of the films had a story driving the film forward, the narrative acted as a framework for visual pleasure to take place. 

A prime example of this was the film Decadence, By Spring Li, Taylor Zenelovski, Andrew Tan, Nadia Harari, and Josephine Gaal. The film follows an Artist and her Muse, and the unravelling of their relationship. Decadence exhibited the studio’s emphasis on visual style. While there was a narrative to establish context, the film predominantly communicated themes and emotions through visual elements, rather than dialogue.

The rich, dramatic visuals, along with a compelling soundscape, convey the mood and tone of the Artist effectively. As an audience, we are aware of the Artist’s feelings and intentions without extensive dialogue or explanation, and are solely informed through style. This makes for a more interpretive viewing experience, engaging the viewer on a deeper, more emotional level. Decadence is such a successful film in displaying Visual Blueprint studios importance of visual style, creating a work that is not only aesthetically pleasing, but also that resonates emotionally.

A4: Final Artefact

 

Dr Meg Elkins is alarmed by the toll the internet is taking on all of our minds. When we see disinformation online, we tend to believe it for a variety of psychological reasons. As one of the pioneering minds in the fields of disinformation and psychology, Meg empowers ordinary citizens with the tools to approach information critically. THE RIGHTEOUS GENE is a five-minute documentary that illustrates the intricate workings of the human mind when confronted with disinformation and underscores the need for caution when navigating the internet.

🎀

FEATURING 

Dr Meg Elkins  

 

Amay Iyer 

Bradley G Graham  

Chi Hoang  

Mitchell Boessen  

Zachariah Clarkson  

   

DIRECTOR 

Abigail Smith 

 

EDITOR 

Danielle Atherton 

Azra Omar   

 

HEAD CAMERA OPERATOR 

Phoebe Hewertson  

 

CINEMATOGRAPHER 

Danielle Atherton  

 

SOUND RECORDIST & GAFFER 

Azra Omar  

 

SOUND MIX 

Phoebe Hewertson 

 

COLOUR GRADE 

Abigail Smith    

 

Animation created with Vyond  

https://www.vyond.com/ 

 

   Original music composed by  

Matthew Begbie   

 

With thanks to  

The RMIT Tech Department & Oliver Pateras   

 

Studio Instructor 

Rohan Spong   

 

Created as part of  

TRUTH BE TOLD 

School of Media and Communication 

RMIT University 

2024 

#4: Consideration of the Final Artefact

Overall, I think our piece was really polished for the amount of time we made it in and I feel that the effort we put into fixing things, even if it required reshooting, re-editing and finding new audio, paid off. The core things I would want to change would be how we set-up the experiment (black and white scenes) in the story, and the animations throughout the film. If we were to adapt this film into a different kind of work, I would like to have the piece be a longer film set up as a “how to guide” on navigating disinformation online. 

The animations were a necessary element in our piece to add texture, and to link Dr. Elkins remarks with visual representations. The platform of Vyond, as a video animation creator, allowed us to do this in the amount of time which was required of us, however, if we planned to enter the work in a festival or work on it further, I would want to recreate these segments ourselves. I think with the affordance of extra time we could have shot the scenes ourselves during subsequent shoots, or we could have customised the animations more towards the film’s aesthetic. Additionally, due to cost we opted in for the lower quality animations, but if we were to be entering the work in festivals we would have paid the excess. 

One of the biggest issues we had was a lack of introductory and varied footage from the experiment interviews. This meant that we had to go back to the studio multiple times to try and emulate the setting of the initial shoot. If we had extra time, it would have been beneficial to do a second shoot with the participants to capture more establishing shots, rather than editing together separate shots to create a scene. It would also mean that we would be able to slow the pace down through longer shots, and create a more totalising introduction. Additionally,  we would not have had to explain the experiment through text on the screen, instead we could have used a real shot where Abby explains it to the participants and we see their reactions in realtime. As well as looking better, I think this alternative would have conveyed the message more seamlessly and professionally. 

In adapting the work, I think this piece would be a good base for making a “how to navigate disinformation online” short film guide. Dr. Elkins through line message was to equip viewers with tools to protect themselves online, but I don’t think the documentary format explicitly communicates that, instead it poses more questions to the viewer to inform their own reflections and actions. As a short guide, the film could be more formulaic in sections, such as: what is disinformation, how to analyse sources, what clues to look out for, credible platforms to use, conversations to have, etc. I think it would be really good to have a user-friendly guide that is communicated through one professional, to make this new and rapidly adapting topic understandable. This is a simple approach to helping users online, by explaining and thus establishing media literacy, and making a clear action plan forward.