A5 PT.2 – Studio Review

1> In what ways do you hope your screenings/exhibited/screened work (whether individual or group produced) engaged its audience and communicated a key concern of the studio?  

At dinner in “Say Grace,” Ella, who is haunted by guilt over her sister Grace’s death in an accident, gathers her family together. Despite its gloomy plot, this psychological thriller strives to fulfil the studio’s “show, don’t tell” approach through the use of symmetrical imagery and aesthetically beautiful tableau shots. Considering the film’s focus on the dinner scene—which might potentially feature much dialogue—we relied on visual storytelling to craft a lengthy, uncomfortable scene in which no one speaks, as they all mourn the loss of a family member. Using the screenplay and shot list as a “visual blueprint”, we created enigmatic and eerie aesthetic settings to establish the film’s tone through deliberate attention to detail in visual storytelling. Additionally, we strive to minimise dialogue in order to maximise screen real estate for character expressions, such as the mother’s panic over the wine spill or the daughter’s escalating anxiety leading up to the climax, during which she experiences hallucinations, disorientation, and a loss of time and space as a result of her trauma. This trauma transports her to the night of the accident, where she attempts to rescue her sister but realises that she is no longer there. 

 

2> Imagine you are going to keep working on that media piece (e.g. to screen it somewhere else like a festival, or develop it into a different kind of work, and so on) – what would be the core things you would want to improve and extend and why? 

As previously indicated in the reflection, in addition to the colour grading and the additional worldbuilding shots, we would also like to enhance the script and narrative. This could involve a more in-depth exploration of the protagonists’ backstories and a subplot that is related to the reason for Ella’s visit to her parents. We believe that our current film is either a bit too fast-paced, with a plethora of details occurring in a brief seven minutes, or that it could benefit from a more in-depth examination of the emotions and expressions of the characters, which could be achieved through additional screen time. Furthermore, the narrative appears to be moving at a hurried momentum; it is possible that the cadence could be enhanced through more meticulous editing to ensure that the plot progresses more naturally.

 

3> From your studio, reflect on an aspect of two other students/group’s media work on the website in terms of specific insights they produced about a key idea addressed by the studio? Visual Blueprint Studio Website: https://www.mediafactory.org.au/2024-visual-blueprint

Links to an external site.

From the presentations in class, I was already interested with the pitch of “Three Strikes” by Elsa, Vic, Lloyd, and Lexie. Their concept was somewhat innovative and intriguing to me. Upon viewing it on the big screen, it is evident that they have successfully executed their visions and exceeded my modest expectations. Initially, I believed that the concept was not only uniquely bold but also somewhat difficult to accomplish. I always believed that comedy was a challenging genre to master. Nevertheless, upon viewing it, the group has effectively accomplished good humour. The Professor’s serious “all work no play” character and Lady Butterfly’s “don’t care” attitude are a lovely juxtaposition. I also find the dialogue between Spi and Lady Butterfly to be quite amusing to listen to. In my opinion, these “bits” of humorous moments could be further enhanced with a little more intricate sound design. In addition, I appreciate the group’s utilisation of visual storytelling techniques to establish the dynamics between characters. It effectively communicates and adheres to the “show, don’t tell” philosophy of our studio. A prime instance is the exceptional quality of the production design elements. The initial introductions of each character, particularly Lady Butterfly’s pink and fabulous bathtub and Spi’s rustic home with a full-on detective atmosphere, are particularly appealing to me. Lady Butterfly, in particular, is a character who has the minimum dialogue; however, the audience is able to discern her characteristics through the set, props, and costumes. In terms of cinematography, I am particularly fond of the top-down shot of Spi gazing upward at his planning board, which has also been featured as the posters for the film. The lighting, the dim vignette effect that extends over the frame, and the props details in the background collectively produce such a visually stunning and intriguing image.

Upon seeing the film “COMITIUM” by Joel Bernoth, Fida Chowdhury, and Gabby Li, it becomes evident that they skilfully used the “show, don’t tell” philosophy, a fundamental concept that we place great emphasis on at our studio.  This kind of storytelling immerses the reader in the protagonist’s inner turmoil by allowing for a detailed examination of the subconscious and the fallibility of perception. Their film centred on a young guy who encounters a creepy masked group conducting a ritual, as the film progresses, he finds himself difficult to differentiate between his nightmares or reality. What stands out most are the meticulously arranged masked characters and the use of tableau symmetry shots. This method adds to the film’s spooky, ritualistic vibe while also making for stunning visuals. In addition, the film’s steady pace also gives it a strong, deeper layer, allowing the audience to feel every emotion and come to every realisation with the protagonist. I particularly appreciate the night sequence in which the protagonist abruptly awakens from his paranoia. I noticed that the lighting effectively intensified the eerie, unsettling atmosphere. As there was no spill of light into the surrounding area, the protagonist’s appearance seemed almost consumed by the darkness, it also seemed that surrounding him, there is nothing else, but darkness. I also appreciate the sound design. Frequently, the wind serves as the sole aural element, which I believe serves to accentuate the isolation of the single-person narrative.

 

4> For the other studio website you engaged with, describe a key idea that you think the finished media/studio work communicated with reference to a specific example (i.e. a particular individual/group work) Please  note the name of the studio and the name of the work

In the scene in cinema 2024, Kevin Sun’s “Picture the Moment” was recommended to me. He characterises his work as an endeavour to replicate the “Ghibli Aesthetic,” which entailed the integration of visual narrative techniques, including framing and compositions, in a manner that was inspired by the beautifully executed images in Studio Ghibli films. I was astounded by his framing work; his images depict landscapes that are both aesthetically appealing and naturalistic. A significant number of them feature symmetrical elements and a variety of wide shots with well-balanced, well-thought-out compositions. This appreciation led me to the realisation that this work could readily be distinguished in our studio, Visual Blueprint.

In this regard, I am of the opinion that his work effectively communicates and embodies the studio’s objective, which is to investigate the ways in which coverage/decoupage images can improve the overall narrative of the film. I discovered that the narrative is quite simple; in essence, it pertains to a photographer who employs his friend’s camera to capture images in the heart of Melbourne. Nevertheless, the narration is elevated to a greater depth by the coverage sequence that is present in the work. The photographer’s emotions are characterised by his passion for photography, but he also experiences a sense of isolation and loneliness each time he gazes into the viewfinder. He is ruminating about his old friend, who now seems no longer. However, he senses a faint sense of connection in each photograph he takes. The creator, Kevin, appears to believe that his current work is different to the version that incorporates copyrighted Ghibli Studio music. However, I have not watched the earlier version. I would venture to say that just by the framing and cinematography, in conjunction with the current music, have resulted in a stunning portrayal of the Melbourne city that is reminiscent of a Studio Ghibli film, which was what he initially aimed to achieve.

Visual Blueprint – Short Film – Say Grace

Say Grace

Reflection

  • In what ways do you hope your final work (whether individual or group produced) engages its audience and communicated a key concern of the studio? 

“Visual Blueprint” has been the most valuable learning experience in my course so far. Coming from a background in visual editing and VFX, which were my core interests in previous studios, I have gained significant new insights and experiences in this aspect of filmmaking. This studio’s emphasis on the “show, don’t tell” principle has been particularly impactful.

Throughout the assignments and especially during this big group project, I learned to compose frames in a visually pleasing manner, adhering to the symmetrical framing style of Wes Anderson and other filmmakers celebrated in this studio. I also had ample opportunity to hone my shot construction skills, sets, and production design through real on-set practice. This hands-on experience has been invaluable in achieving the studio’s principle that “visual storytelling often makes the narrative more dynamic and immersive,” a sentiment I strongly resonate with.

Cat, the studio leader, has been instrumental in this journey. Her insightful “2 cents” have consistently improved everyone’s work, and she has become a significant figure for me to look up to. Her background in audio engineering has significantly influenced my newfound interest in audio design. I now believe, as I did not before, that good sound makes up 60% of a great film. This belief was particularly evident in our project “Say Grace,” where sound played a crucial role in building the film’s horrific and emotional tone.

“Say Grace” features a dinner scene where Ella, driven by self-guilt, reunites with her family after the tragic accident of her sister, Grace. This psychological thriller aims to achieve the studio’s “show, don’t tell” principle while producing symmetrical images and visually pleasing tableau shots, despite the melancholy narrative.

Given that the film heavily centres on the dinner scene, which could involve a lot of dialogue, we leaned into visual storytelling to create a long, awkward moment where no one speaks, as they are all grieving the lost family member. Following Cat’s suggestions, we cut many redundant dialogue elements during editing, resulting in a smoother final cut. This approach aligns with what the group initially agreed upon in the conceptualisation phase: allowing emotions, acting performances, production design, and sound to convey the narrative, rather than relying on dialogue to explain it.

 

  • Imagine you are going to keep working on that media piece (e.g. to screen it somewhere else like a festival, or develop it into a different kind of work, and so on) – what would be the core things you want to improve and extend and why?

If I were to continue working on this project, my first priority would be to improve the colour grading for the second half of the film. To meet the deadline, I had to rush through the colour grading process, focusing less on minor details to leave time for more critical aspects such as sound design and fixing bad framing by scaling. However, a more contrasty and dimly lit look could enhance the haunted, psychological horror aesthetic, especially in the scenes where Ella is reminded of her drowned sister.

Additionally, we could improve the narrative to emphasise that Grace was never actually there, only haunting Ella’s mind, by doing an extra reshoot session to show scenes where Grace’s chair appears empty. As Cat suggested, including more shots of the interiors and exteriors of the locations could also be beneficial. This would help establish the film’s setting while providing opportunities for more tableau shots, fitting the assignment’s requirements.

 

  • You will present all that you’ve worked on since Week 8 – your pre-production, experiments, images, clips, scenes, tests

  • This could include the draft edits, sound mixes and colour grades – and of course, the reflection associated with it 

  • More scene deconstructions and analysis most welcome. 

Pre-production

I was primarily involved in suggesting ideas for designing tableau shots for the project and did not contribute much to the scriptwriting process, as it is not my strong suit. While waiting for the script to be ready, I actively searched for suitable shooting locations. Aya and I checked out some potential escape rooms, but most lacked a homey quality. Statistically speaking, we decided that filming in an Airbnb would be better. I then sent out mass emails to request filming permission from locations that matched our desired aesthetic. We initially wanted a cottage with an old, vintage, almost Renaissance look. Acting as the point of contact, a new experience for me, I was pleasantly surprised by how open and supportive most property owners were. Kim, the owner of Apple Cottage, was particularly accommodating despite her initial concerns. She understood our needs, even allowing six of us to stay overnight in her small cottage.

Once the script was finished, Christina and I created a detailed shot list in preparation for the shoot. Given our limited time in the borrowed space, I wanted the shot list to be as comprehensive as possible. From past projects, I’ve learned that better preparation leads to a more productive production phase. As I was expected to handle the camera, I would use the shot list as a checklist during shooting. This allowed me to focus more efficiently on framing and composition, rather than wasting time designing shots on the spot.

Shot List “Say Grace” 2024

 

Production

We encountered several delays before the production phase. Team members understandably got sick, scriptwriting was delayed, Airbnb availability was an issue, and some talents pulled out at the last minute. As a result, we had to postpone our shoot until the very last minute. Despite these setbacks, I believe this shooting experience was one of the best and most professional I have ever participated in.

On the day of the shoot, Aya and I arrived at the location early, before noon, to check out the place and strategically plan the day. We used gaffer tape to mark out spots, creating a kind of floor plan. We rehearsed and tested camera angles, set up tripods and lighting equipment, and moved tables around carefully to avoid damaging the property, given the small space.

Reflecting on shot design, there is one shot that I initially thought was good but didn’t turn out great on screen. With the studio’s emphasis on symmetrical framing in mind, I tried to block each talent in a way that they could all be visible in the frame while keeping the table and frame symmetrical. I also used the cabinet line as a practical line to isolate Ella from the rest, aiming to make her character feel distant and disconnected. However, due to the tight space, the small table, and time constraints (as it was already late and we hadn’t gone through half of our shots), I decided to stop improving the shot, set up the multicams and moved on with shooting. I now regret this decision, as I believe the composition balance would have been better if I had been able to move people around.

Despite this nitpick, the shoot was very successful. I am grateful that the external talents were patient and dedicated to our small project, staying back until well past 11 pm and looking ahead to another two hours of driving to get home.

 

Post-production

During this phase, things were a bit hectic due to our tight schedule. After assembling all the shots and completing audio sync, Cat provided incredibly helpful feedback on the rough cut. Thanks to her insights, we were able to navigate the editing process faster and more efficiently. Her expertise in audio also helped us hit all the right emotional and psychological thriller notes.

As the deadline drew closer, Aya came through with the audio design sequence for the accident scene. I was impressed and pleased with her work, as it seamlessly transitioned between the two scenes. As we listened to it, I realised we could progress the narrative not only visually but also effectively through audio alone. Aya also was very helpful in deciding and sourcing sound assets for the audio design. There were nights we stayed up past 3 AM to edit over discord.

Additionally, me and Christina were both working together in colour correcting the footage to ensure consistency throughout. Given that some team members had less experience with Adobe, I often found myself stepping up to assist in order to maintain our standards and meet the coming deadline.

 

  • At least 300 words of the above 800 words must be on Collaboration (over the whole semester).  Working individually is just as valid a thing to write about as group work. Appraise how you went with it this semester – its pitfalls, upsides (discuss group work done during weekly activities).  

One aspect where we could have been more efficient during filming was time management. We began shooting just after 3 PM, later than scheduled, after waiting for everyone to arrive and be fully ready. During filming, we could have been less particular about certain aspects to avoid reshooting less important shots and keep moving along the shot list checklist.

I felt stressed about the timing, especially around 7:30 PM after dinner breaks, as we hadn’t yet filmed any of the main dinner scenes. I found myself reminding everyone that time was running out and compromising some aspects of shot construction to rush through the final shots. Aya was particularly helpful in suggesting culling down unnecessary shots to keep up with time.

Reflecting on this, I realise I should have been more vocal in reminding everyone about the time, something I need to work on from past experiences. Better planning, including a detailed run sheet, and sticking to it more closely would likely have been beneficial in terms of time management.

Overall, as mentioned, this group work experience, especially during the shooting weekends, was one of the best I’ve had. Everyone collaborated well and took on multiple roles, contributing to the overall fun and enjoyable working environment. Aya handled most of the organisation, from equipment management to printing scripts and catering, ensuring the shoot went smoothly. Maddie assisted happily with recording audio and set design. Christina was also very helpful and supported me with setting up equipment and cinematography-related tasks.

Towards the end, everyone pitched in to clean up the place, ensuring it was returned to the owner in the same condition we found it. I appreciate Tori and her sister stepping in to act when our designated actresses pulled out last minute. Tori’s acting skills and dedication to her craft were impressive, especially in the scene where she had to emerge from the water. Despite choking on the bath water, she offered to do it again if we couldn’t achieve the desired look, demonstrating her commitment. I was genuinely impressed by her dedication to her acting craft.

 

  • C) Write one reflection on, or response to, the content of the Presentation in Week 9 by student work other than your own (minimum 500 words). The link to student presentations to review is here: (LINK TO GROUP PRESENTATIONS HERE

I was particularly intrigued by the pitch of “Three Strikes” by Elsa, Vic, Lloyd, and Lexie after viewing all of the other group presentations. I appreciate the novel narrative concept they have proposed for the assignment, which consists of the introduction of three characters, commences with a cold open, and concludes immediately after the heist plotting is completed. I considered this approach to be intriguing; it is also effective in that the audience could already infer that the heist was successful if the plotting was executed correctly. This narrative structure evokes memories of a scene from the Mission Impossible series, in which the agent’s voiceover was used to review the plans during the planning phase. However, the film also depicted the actions as the voiceover progressed. Once the plans have been explained, the subsequent image depicts the celebrations of a successful heist. The filmmakers cleverly integrate the planning and action phases simultaneously, resulting in an intriguing perspective on the robbery. I also liked the extent to which they were delving into the designs, traits, backstories, and aesthetics of the characters. They also specify that their film will include “three protagonists who are all misfits and diverse in personality.” In which I am reminded of the heist/spy films that I appreciate immensely, such as the Ocean’s series, the more recent ones like Army of the Dead and Army of Thieves, and even films like Knives Out, which feature elaborate, visually captivating character introductions. I also observe that they intend to dedicate a day to investigating locations in order to improve their planning and practice, as well as to test camera angles. I discovered that it is always essential to inspect locations in the pre-production process, provided that they are accessible. This is because it facilitates the planning process, which in turn leads to a shooting session that is both on schedule and runs efficiently. Additionally, it offers techniques for preventing potential complications and anticipating the unexpected. I appreciate the fact that they mentioned the inclusion of a split screen in the edit. When paired with a great music selection, I am confident that they could effectively recreate the aesthetics and emotions of their inspirations. Additionally, it is a very nice way to pay homage to these classic films, which I am confident are beloved by more than just myself. I have observed that they have not adequately addressed the principle of “show, don’t tell” in their efforts to achieve studio prompts or communicate their ideas. However, I recognise that a more detailed and comprehensive production design could further improve and enhance the “show, don’t tell” element in their short film. In conclusion, I found the pitch to be both impressive and distinctive. I am anxious to observe the final product and am intrigued by the integration of symmetrical elements with the classic split-screen character introduction sequence.

 

 

 

Visual Blueprint – Assignment #2

indecision

[Nam][Tran]_s3794311_Asignment 2_Visual Blueprint_2024 from Media Factory on Vimeo.

Reflection

  • What you were trying to achieve in terms of critically communicating about Symmetry and the Arc Shot in Film and explain the method in which the editing process was used to attempt this?

Arc shots, also known as hero shots, are characterised by a camera rotation that introduces the primary figure in a heroic and favourable light. By doing so, the character is introduced to or reintroduced to the viewer as the show’s hero, and they gain a sense of importance. I built a short narrative around this definition, and the protagonist reappears as the film’s hero. But unlike your typical hero, my creation is a hero of the story simply because he triumphs over the mental obstacles brought about by his own mind. This is a struggle that every “hero” faces on a regular basis. A simple way to put it is that I want to speak to the invisible battle of those who may be neurodivergent or who have problems related to attention-deficit/hyperactivity disorder (ADHD) or similar disorders. The name “indecision” comes from the fact that their idea of normalcy is always battling with themselves over all of the decisions they must make, which can be very draining at times.

In “indecision,” there are two principal arc shots. The first is an arc shot over the protagonist’s phone, a smaller and less impactful shot designed to ease the technique into the narrative. This arc shot also symbolises a behavior common in individuals with ADHD known as “hyperfocus,” which is an intense state of concentration. Those with ADHD often struggle to control their focus, finding some tasks challenging to concentrate on while being completely absorbed by others. My initial concept was to create an arc shot over the phone, incorporating lighting changes to signify the passage of time. I had several ideas, such as moving the light around the phone, but the small room made this difficult. Another idea was to take hyperlapse photos and stitch them together, but this was also unsuccessful due to inconsistent lighting and shot sizes. Ultimately, I decided to capture a time-lapse of the corner, where the light streaming in through the window made for some intriguing shadow patterns that altered throughout the course of the shot. I believed that would make for a visually captivating arrangement when combined with the arc shot in the edit to show the passing of time.

The second arc shot is a portrayal of the protagonist. This shot conceptually signifies the protagonist’s re-emergence as a hero, having battled indecisiveness and ADHD paralysis—a condition also known as executive dysfunction or task paralysis, characterised by an inability to begin, complete, or maintain tasks due to overwhelming anxiety, stress, or mental fatigue. As the narrative unfolds in “indecision,” the protagonist overcomes this paralysis, and the arc shot captures this triumphant moment of determination. Technically, executing handheld arc shots presents a challenge in maintaining smoothness; any wobble or shake is visually unappealing and undermines the shot’s intent. To address this, slow motion and speed ramping effects were applied during editing to highlight key visual elements and condense less visually engaging segments, thus minimising screen time. The speed ramping also subtly conceals any imperfections in the footage’s smoothness. Additionally, a few keyframes were adjusted to brighten the image, reduce vignetting, and lower contrast towards the end of the clips, enhancing the protagonist’s moment of triumph.

 

  • How did your preproduction/production/post production process go and what would you do differently/improve next time? 

Pre-Production

Most of the pre-production process was smooth because I had a clear vision of what the film would look like. The only uncertainty in the narrative was whether to depict the protagonist struggling between “work or play games,” as this dilemma could apply to anyone, not just a neurodivergent individual.

Ultimately, I adjusted the script to show that he had to persuade himself to make a phone call. Additionally, based on feedback from Cat, I experimented with creating a floor plan and blocking map, which turned out to be quite helpful. I didn’t need to design shots on the shooting day since it was already done. The blocking map will definitely be a useful addition to my pre-production kit for future projects.

Shot List Assignment 2 April 2024

Production

Although everything takes place in one location and the story doesn’t appear particularly complex, it still took up to three days to film. I ended up editing out all of the unnecessary extra shots because the project criteria only allow for 2 minutes, even though I filmed considerably more than that. I failed miserably in my planning due to this time constraint. The eventual product diverges significantly from the initial concept and script because of this. Although shooting more is generally a good idea, there may be times when it isn’t possible due to constraints such as project requirements and deadlines. I intend to give these considerations greater weight going forward.

Post-Production

Based on the reading, I have experimented with Hullfish’s “project organization” method (2017). While not as comprehensive as his system, I organised all my footage in Premiere into separate bin folders by date and sorted my audio into production sound and SFX folders. This proved to be quite useful, as I can easily revisit the folders to locate any footage I might have missed or misplaced. It’s definitely the start of a good habit, and I hope to integrate this practice more thoroughly into future projects.

Additionally, this is another project where I did not use After Effects at all. Instead, I focused all my attention on sound design and colour grading. For this project, sound plays a crucial role in depicting the protagonist’s struggle within his train of thoughts. The overlapping voices lead to a dramatic moment where he valiantly overcomes them by shutting the voices out. Making a decision may seem trivial, but for individuals with ADHD, it can be as challenging as portrayed in the work. According to Dakic (2009), the use of sound can either directly tell the story or indirectly enhance the movie’s effects. To successfully recreate that feeling, a composition of music and sound effects was layered, not just to enhance it but also to offer the audience a different perspective on what it’s like to have ADHD.

In terms of colour grading, I have chosen a colour theme based on the “Color Scheme Cheatsheet,” giving my image a slight blue hue in the shadows and a subtle green shade in the midtones. According to Risk (2020), the “cheatsheet” suggests that blue conveys feelings of “cold” and “isolation,” while green evokes an “ominous” sense. In addition with the exaggerated contrast look, I aimed for the image to reflect a theme of depression, with a hint of dark green to also signify sickness, foreshadowing the mental and emotional turmoil the protagonist endures.

 

  • Your reflection should also include commentary on what you thought the most and least successful parts of your Symmetrical Arc Shot were, and why so?

The arc shot featuring the phone proved to be the most challenging aspect of the project. Without access to a dolly system, achieving the desired smoothness was a struggle despite numerous attempts. My initial vision of incorporating changing lighting within the shot added to the complexity. Moreover, my stubbornness in trying to achieve this vision led to delays in the project’s progression. In hindsight, I realise that perhaps I should have been more flexible and willing to adapt to achieve the desired result within the constraints of the production.

The project was primarily filmed using natural light, supplemented by artificial support lighting during production. I focused more on the visual quality and the effect of lighting on the scene, especially with the added technique of exposing for the LOG footage. I was quite pleased with how the final color-graded image turned out when the subject was properly lit. Although some shots were not the best and lacked synchronization, I would say that overall, the work turned out quite well.

 

Reference

Dakic V (2009) Sound Design for Film and Television, GRIN Verlag, Technical University of Berlin.

Hullfish S (2017) Art of the Cut: Conversations with Film and TV Editors, Routledge, New York.

Risk M (2020) How to Use Color in Form: 50+Examples of Movie Color Palettes, StudioBinder website, accessed 18 April 2024. https://www.studiobinder.com/blog/how-to-use-color-in-film-50-examples-of-movie-color-palettes/

 

Timeline Screenshot

 

Weekly Blogs

Visual Blueprint – Blog Post 4

Visual Blueprint – Blog Post 5

Visual Blueprint – Blog Post 6

Visual Blueprint – Blog Post 6

During the sixth week, the deadline for task 2 is getting closer and closer. I’ve come to realise that the development of the symmetrical arc shot might be difficult, despite the fact that the locations and the tale I was striving for are very straightforward. Consequently, after obtaining input from Cat, I drew up map designs that incorporate the blocking of the skills as well as the blocking of the camera. I don’t have to rethink or design the shot for where everything should go during the shoot since I have already imagined it and noted down the blocking map the night before. This proves to be incredibly handy on the day that we are shooting because it eliminates the need for me to do so. It is wonderful because otherwise, either time would have been wasted or the battery on my camera would not have lasted until the end of the day, which would have resulted in the shoot being stopped. Once more, I have realised that in order to achieve success during production, it is essential to thoroughly plan out the pre-production phase.

 

Visual Blueprint – Blog Post 5

During week five, we had a really informative colour theory class. By exploring the intricate world of tones, shades, and tints, we sought to understand the emotional effects of colour combinations, patterns, and patterns of tone. The psychological effects of colour was one of many fascinating subjects we covered. Cool blues have a relaxing effect while bright reds create an energising ambiance; the power of colours to influence our mood and perception is astounding.
On top of that, we looked at colour harmony, which showed that certain mixes are visually pleasing and cohesive, while others are distracting. The world of aesthetically stunning images got vastly more accessible after understanding triadic, analogous, and complimentary colour schemes. It’s intriguing to see how a color can carry different meanings, from orange representing happiness and blue representing sadness, from red could be ominous but also is the colour of love or how green could be a shade of toxicity but at the same time nature.
Colour is more than just a color—it’s a powerful tool for conveying meaning and feeling, as the idea it introduced shows.

Additionally, we were instructed to share our pitch in small groups. I felt this was intriguing since we got to debate our ideas and discover what would and wouldn’t work based on rapid response from our peers. It provided me with an opportunity to strengthen my previously worked-on proposal by considering new perspectives from my peers.

Visual Blueprint – Blog Post 4

This week’s studio focuses on sound design. Examples from success show productions that I have personally in fact seen, such as Silo and The Last of Us, demonstrate the strategies and methodologies utilised to create hauntingly beautiful compositions that deeply resonate with audiences. As how audio is a very crucial part that can easily make or break a film based on the quality of the sound recorded, the sound effects mix, and the quality control in the editing, in my opinion. I am fascinated by the idea that sounds in a film are important because they may create ambience, elicit emotions, influence the plot, and paint a picture for the audience. This has been something I’ve been focusing on and nearly obsessing over in recent work, with the ultimate goal of enhancing my filmmaking abilities. Furthermore, if not already, I plan to continue improving my audio design skills for any previous or future work. I recently saw a piece of media in which the creators emphasise and show his editing timeline with a catchphrase that resonated with me: “The more mature in filmmaking you are, the more of your timeline would look like this,” which he’s indicated in his premiere timeline where there are numerous different audio tracks as opposed to the video tracks where there are only a couple of adjustment layers. And I can see my timeline is gradually improving similar in this way.

Visual Blueprint – Assignment #1

the girl of my dreams

[Nam][Tran]_s3794311_Asignment 1_Visual Blueprint_2024 from Media Factory on Vimeo.

Reflection

  • Write a written reflection of 1000 words (minimum) of analysis and answer: What were you trying to achieve in terms of critically communicating about Symmetry in Film and explain the method in which the editing process was used to attempt this? 

My research into the symmetrical work of cinematic greats like Stanley Kubrick and Wes Anderson has led me to the conclusion that symmetrical effects in film are not limited to visually pleasing compositions. According to Nguyen (2019), each of these narrative devices serves to tell a tale; for example, Kubrick’s use of first-person point of view is what makes his horror films so terrifying. According to Kiraz Robert (2022), the leading lines—the lines in a shot that draw attention to important parts of the scene—are what give a one-point perspective its name. Suspense is built into Kubrick’s work by drawing the audience’s attention to the centre of the frame, where a single individual stands, as if a major event is about to happen. This is achieved by the use of leading lines. In the instance of Wes Anderson, the symmetrical aspects of his film serve to convey his distinctive and humorous point of view. Symmetrical compositions might be quite predictable, says Kiraz (2022). Perhaps that’s the reason why Wes Anderson breaks all the norms of modern filmmaking with his visually striking and stylistically unconventional films—all in the name of preserving the symmetrical film style—and keeping audiences engaged. In terms of Wes’s aesthetic, I’ve learned that he and his editor, Andrew Weisblum, enforce symmetry in their edits and that all of his images must be square with respect to the frame’s corners. His work is more reminiscent of a musical or play than a realistic film because of this rhythmic editing method.

Intrigued by this method, I’ve taken it upon myself to experiment with rhythmic cutting in my pictures, meticulously counting the frames in each one. I went to great lengths to ensure that every shot without music would be cut at 2 seconds, intercutting with jump cuts here and there to emphasise movements. As I often do when editing, cutting shots on the rhythm of the music is not entirely unfamiliar to me. But, taking a page out of Wes Anderson’s playbook, I also let the music define the scenario and the actions of my characters. Whatever it was—a wave, the rhythm of footfall, or even the “little” dialogue I had—fell quietly to the beat of the song. Since Andy was daydreaming throughout the story, I thought it added to the overall dreamy, lovey-dovey vibe of the narrative.

In addition, I would like to employ symmetry philosophically in my storytelling. Thus, while conceptualising the film, I came up with the idea that life is better with a loved one. This idea serves as the work’s or film’s as a whole centre theme. Using symmetry approaches, such as juxtaposing views of the protagonist alone with shots of them with a companion, this is shown. The purpose of these contrasts is to emphasise the point that being with a companion improves the quality of life in any given circumstance.

 

  • How did your preproduction/production/post production process go and what would you do differently/improve next time?

Pre production

Shot List Assignment 1 March 2024

Initially, my pre-production presentation revolved around the concept of symmetrical shots, contrasting the protagonist with his significant other and depicting him alone.

After obtaining feedback from the tutor regarding the need to enhance the development of backstories, narrative, and concepts. By constructing additional elements, I was able to create a story in which the main character engages in daydreaming. This ultimately adds intrigue to the work, as evidenced by the lifelike nature of his “dreams” depicted in the movie. Having learned from this experience, I have come to realise that in order to construct a compelling narrative, it must be supported by a substantial amount of substance. Utilising it as a foundation to expand upon and thus creating a more comprehensive narrative that might potentially resonate with the audience, which is a fundamental objective for all filmmakers.

 

Production

Moving to the production stage, we encountered delays due to the illness of both the talent and me. Consequently, the scheduled day for filming was cancelled. Due to time constraints during filming, I made an effort to efficiently capture and record as many scenes as possible within a single day.

In my endeavour to progress personally, I have been attempting to create films with minimal reliance on distracting visual effects (VFX). However, this necessitates a greater level of commitment in both the production and pre-production stages. For instance, various types of shots, sizes, and angles, lighting techniques, interesting yet realistic camera movements, blocking, framing, camera equipment, audio recording, and so on. During the filming day, I find it somewhat challenging to manage the tasks of scouting location, staging, setting up the camera, preparing the tripod, and also organising the audio equipment as a solo crew member. I frequently have a delay of around 20 minutes when setting up everything, in contrast to a 3 to 5 second shot. In addition, due to the characteristics of my external microphone being an XLR connection to a different recorder, managing them alongside other variables proved to be complex and certainly time-consuming. Given this information, I might look for an XLR to 3.5 mm connector to establish a connection between my camera and microphone for solo shooting in upcoming projects.

Another problem arose when I attempted to capture the golden hour for my montage shots. Upon reviewing the app, it seems that the golden hour is expected to last for one hour on that particular day. Consequently, I believed that I had ample time to get my images, so I took my time in order to achieve perfection. However, the light behind the cloud diminished quickly after 20 minutes and soon became dark, which was disappointing as it meant there was no longer sufficient light to film with. In the future, I will adopt a more proactive approach and prioritise the urgency of matters that are beyond my control, rather than focusing on my personal desire for perfection.

 

Post production

By prioritising a goal of minimising reliance on post-production effects, I found that the post-production phase was notably less time-consuming compared to my usual workflow. Instead, I shifted my focus towards enhancing the sound production aspect, drawing inspiration from my experiences in various studios and the invaluable lessons they imparted. I’ve come to firmly believe in the adage that great sound is pivotal to crafting a great film.

As Dakic (2009:2) aptly notes, sound serves a grammatical role in the filmmaking process, acting as a vital “form of continuity and connective tissue for films” and for the narrative in particular. This belief has only been reinforced through my own experiences. Regardless of the visual brilliance of a film, I’ve learned that lacking in quality sound can significantly diminish the overall impact and quality of the work.

By investing more time and effort into sound production, I’ve strived to ensure that every auditory element complements and enriches the visual storytelling. This approach not only maintains continuity within the film but also elevates the immersive experience for the audience, underscoring the importance of sound as an integral component of the filmmaking process.

 

  • Your reflection should also include commentary on what you thought the most and least successful parts of your Symmetrical Film Sequence were, and why so? (This reflection should include the questions in dot points with answers in sentences/paragraphs). 

In reflecting on the film sequence, I found that the close-up motion tracking shots at 00:33 and 01:18 were perhaps the least successful parts. The final result was disappointingly blurry and failed to achieve the desired effect. Upon analysing the process, I realised that the original shots involved a lot of motion, as I had to walk backward while balancing the camera. Consequently, when tracking the motion and attempting to stabilise it on a focal point, the resulting effect was jittery rather than the smooth motion I had envisioned.

Furthermore, in order to film in slow motion, I had to crop the frame and record only in 1080p, whereas the rest of the footage was in 4K. This led to a noticeable degradation in quality when zooming in, which detracted from the overall visual cohesion of the sequence. In future projects, I will consider filming stand-a-lone shots separately from slow-motion sequences if time permits, to avoid compromising on quality.

On a more positive note, the standout success of the sequence was undoubtedly the sunset shot, which served as the captivating thumbnail. It stands as one of the most beautiful shots I’ve ever captured, hands down. Beyond the visual appeal, I am content with the audio processing I implemented. While I do have some concerns that the audio may have been occasionally overwhelming, I agree with Dakic (2009:5) that audio played a crucial role in establishing the atmosphere and artificial “presence” of the various locations featured in the film.

By layering and mixing music, ambience, and effects, I aimed to imbue each scene with a distinct atmosphere, despite the absence of dialogue. The use of transition whooshes and stings further enhanced the sense of motion and intentionality in the editing, resulting in a more immersive viewing experience.

 

Reference

Dakic V (2009) Sound Design for Film and Television, GRIN Verlag, Technical University of Berlin.

Kiraz R (2022) Elements of Composition The Complete Guide Ebook: Visual Principles for Art, Photography, & Film, StudioBinder Inc.

Nguyen T (2019) The Art of Perspective in Cinematography: One-Point Perspective, Symmetry, and the Golden Curve, Medium website, accessed 27 March 2024. https://medium.com/@tuyettrangnguyen95/the-art-of-perspective-and-symmetry-in-cinematography-one-point-perspective-47158772a23e

 

Weekly Blogs

Visual Blueprint – Blog Post 1

Visual Blueprint – Blog Post 2

Visual Blueprint – Blog Post 3

Visual Blueprint – Blog Post 3

The “golden ratio,” previously covered in week 3 of our studio’s topic, is an idea with long roots in the visual arts and design that also has important applications in the film industry. This mathematical theory explains a ratio that is thought to produce visually beautiful compositions; it is present in nature and is sometimes referred to as the heavenly proportion or the golden mean. As far as I can tell, filmmakers would frame items according to the golden ratio to make them look balanced and harmonious. If you want your visuals to be aesthetically pleasing, emotionally engaging, and an asset to the film overall, you should follow this ratio. Filmmakers take great care to frame their shots in accordance with the golden ratio by positioning characters, objects, and topics either inside the spiral or along the lines that cross it. Not only does this method increase visual appeal, but it also gives the impression of symmetry and proportion to the frame. Speaking of symmetry, the pre-production process of Assignment 1 was finalised, which led me move on the production and location scouting in particular. However, symmetrical buildings and structures are not common nor easy to conduct filming. Consequently, most of the shot I composited involved actors blocking and staging to make it seemed symmetrical.

Visual Blueprint – Blog Post 2

Exploring further into framing and perspective within the frame during the second week of the studio proved to be an enlightening experience. We delved into the realm of masterfully crafted shots from films like “2001: A Space Odyssey” and “The Grand Budapest Hotel,” which showcased a variety of visually stunning compositions. These shots were akin to kaleidoscopes, blending realism with artistic flair to create captivating visual narratives.
As I worked on refining my pitch, I received valuable advice from Cat to add more depth to the characters’ backstories and the story’s content. Upon more reflection, I came to the following realisation: the central idea of our assignment, “Life is better with a companion,” was expressed not just by the story’s main theme but also by its rich texture and depth.
“Life is better with a companion” alludes to the fundamental human need for social interaction and companionship, providing a deeper definition of this idea. The idea is that it doesn’t matter whether we’re happy, sad, triumphant, or defeated; what matters is that we share our experiences with others. We are shaped and impacted by the companionship we have, which offers support, understanding, and a feeling of belonging.

Visual Blueprint – Blog Post 1

This week, we were introduced to the concept of symmetrical filmmaking, specifically focusing on the works of Wes Anderson and Stanley Kubrick. I was particularly fascinated not just by the visual aspects of Wes Anderson’s works, but also by the technique he employs in his filmmaking. Specifically, the practice of editing in a rhythmic manner. Through an in-depth investigation, I have discovered that every action within Wes’s frame is driven by a specific rhythm, song, or musical beat. Furthermore, not only are all shots edited with a precise identical time frame, but in certain instances, the interval is precisely 49 frames.
Furthermore, I am particularly fascinated by the fact that the dialogues in his films adhere to a well-defined rhythm, giving the characters’ talks the quality of a theatrical performance or even a musical number.
Cat, our studio leader, also guides us to a green screen studio that has a huge space, significantly greater than the modest one I had been to before. However, the significantly greater space is also accompanied by a stricter set of rules.