I would love to give credit to the music video directed by my lovely friend, Emily Cox. A key idea addressed in the studio that I think Emily does good job for her M/V is the transition of sound and images. She takes advantage of the match cuts effect to transit between scenes and represents the vibe of the whole song: internal struggle with love. For example, the burning fire or the storm in the dark is the metaphor for the raging emotions that sit deep inside the character. To maximize the efficiency of the match-up, she blends two different shots to create a dreamy and conflicting look. I also love her choice of colour and lighting in this music video; it is fascinating. It correlates with the concept of moods in genres that we discussed in the studio before. I am not certain about her intentions behind those choices. However, I could sense that each scene should speak out a certain feeling. The bright red, dim light set of the bathroom with the lighter prop signifies the anger – red. Whilst, the dark blue set of the tunnel indicates the sadness – blue. We talked in class about different genres that might have their preferred choices of colour and lighting. Depending on the cinematography choice, drama might only use a bit of light to create contrast or blend the characters into the surroundings. I also like Trevor’s commercial edit. It looks fresh straight out of the commercials I see on TV. I like how he puts the snap photos frame by frame to create the rough motion of B-boy dancing. I also notice that he uses a lot of B-rolls of shoe close-up and place them with the main sequence to intensify the endurance of the shoes. The sound edit is on point. I am not sure if we ever mentioned sound editing in detail. Nevertheless, I love how we smoothly move from the sound of the zipper opening to the hip-hop sound. I bet there is a lot of work with sound design to snap with scene rotation.
I am also interested in the science fiction short movie, TANTRUM, from AUGMENTED CINEMA (Creating Immersive Media with Film and Video). I think the key idea that this short movie communicates is team collaboration. I can reflect on the Commercial genre edit (Freatom) that we did in our studio and my narrative edit from Series Edit Brief. In the team contribution sequel, I see that every member is in charge of different works, from VFX creation to editing and direction. Looking at the successful output, I think that they have shown an awesome teamwork spirit. Because every single duty is labour-intensive, it requires good communication between members to ensure every process finishes on time. The same philosophy applies to our Commercial genre edit. Although the fact that we edited the commercial individually, we had the voice-over recorded by our classmate. Working in a team, an essential characteristic in this industry, means that everybody knows their duties and ensures a good teamwork ethic. I also feel the need for a coherent group in the making of narrative edit. I would like to fragmentalise the production into three big categories: pre-production, shooting, and post-production. In the short movie Tantrum, the pre-production shows vividly through their preparation of the script, visual storyboard, and shot list. The post-production reflects on the sound design (the allocation of track and mixing afterwards), and motion design (VFX). Therefore, I can compare the difference in quality between a one-man movie versus a movie directed by a crew