The best Korsakow reading so far, week 7

This was the best reading so far, it inspired many ideas and my desired approach to the group Korsakow assignment. I am now thinking that rather than create some kind of story or some kind of meaning, I want to create a poetic experience. The aim is “evocation and experiential knowing” not a hard and firm meaning, which is what my rational mind fought for when it came to the abstract and ambiguous Korsakow medium.

This reading finally made me understand how it isn’t about information or story; it’s about the experience. In my discussion of the last reading here I argued that even linear films are experiential, but now I realize that it is in an entirely different way. It is aesthetically experiential and guided by plot, information and meaning. Korsakow films are entirely about the feelings that they evoke, the emotional experience. A logical and informative interpretation is not necessary and in most instances not even desired.

Lists as Art

In order to compliment this week’s Media 1 reading, I looked into the art of lists, or lists as art. As mentioned in a previous reading, lists are considered naïve compared to traditional literature because they lack narrative and story. However, this doesn’t mean they aren’t valuable or beautiful.

I read this article about artists and their lists, unrelated to their art

And this list of artists who use lists in their art

It was interesting because the lists say so much about the people who write them, and in my opinion are more personal even than a story written by these artists might be. This because they are true, they are not fiction. Lists are compiled by what is chosen to display and what is chosen not to display. You can tell a lot about a person, or an artist by what they choose to list and what they do not.

Week 6 Reading Media 1

An interesting point to this reading was the fact that digital interactive documentaries are limited as much as they are innovated by technological advances. In this way works become outdated and not accessible anymore as online languages change.

Another point is that Korsakow stories are “contemplative, interpretive and explorative” rather than “propulsive.”

I would argue that Adrian Miles and the writer are wrong, and that even linear narratives are experience based, not only information based. I also think they’re rather interpretive works.

“Works that challenge easy consumption of ideas…” Does this statement infer that all works that are difficult to understand are challenging the easy consumption of ideas. And what is wrong with this easy consumption of ideas, what is wrong with clarity and transparency? Even metaphor and symbolism are easier ideas to consume (for example in literature) than many ideas represented in Korsakow works. The ideas are ambiguous. Difficult and potentially not even there, and therefor audience-constructed.

Behind the Candelabra

I watched this movie almost by accident, I had nothing to do and was procrastinating wildly when I found it on my housemate’s hard drive and gave it a play.

I belong to Gen Y. A generation that is so used to hypermedia that we refuse to pay attention for more than two minutes to anything we stumble across on the web. So naturally, I found myself skimming through the movie.

I watched this semi-non-fiction, fictional narrative, in a non-linear way. It was an interesting way to go about it. Completely different to the Korsakow project that I created and the ones we viewed. Those were not narratives, they were lists. The interface guided the user between objects on a list, whereas in the movie I guided myself between different stages of a story. It didn’t matter that they weren’t in order.

This I think would be the only way to effectively tell a story through a Korsakow project. Rather than trying to tell a narrative, take different stages in a story. It needs to be a story such as the exploration of the deterioration of a relationship, where the cause and effect aren’t necessarily the most important thing, more rather, the beginning status and the end status are important and different events that show how the protagonists got there.

I now have an idea for a Korsakow fiction project where it explores one person’s life through a diary. Each clip having a date but the viewer not having the opportunity to watch them in order, only relatively randomly. So you can explore someone’s journey not from start to finish but from random state to random state and piece together their personality gradually. I think it’s a great idea and could work fictionally or non-fictionally if you were to use a real person and a real visual diary, or to create a person and their story through fiction.

Week 7 Classes Media 1

Because I enjoy doing it.

You’ll never really excel at anything- to the best of your ability, unless you enjoy doing it for the sake of doing it. No exterior motivators will motivate you as much as the pure enjoyment of doing that thing.

 

Group dynamics are important.

Try to establish who enjoys doing what.

 

When brainstorming, don’t filter. Judge later, not initially. 

The Korsakow project is more about telling a non-linear story than the content. This is hard for me to get my head around. I try to think of really clear meanings and stories rather than the abstract types that Korsakow needs. Brainstorming for this will lead to some weird possibilities.

Media 1 Lecture Week 6

If you’ve only got a hammer, you see everything as a nail. 

I like this as an example. Rather, think about everything that you can do with the hammer.

It’s nice not to have your expectations being satisfied every time, not being told what to think.

Fuck Hollywood.

Listen to your ingredients

Think creatively about the limitations of your medium, what you can and can’t do, what you can and can’t make, in order to make the best thing possible.

Life is a Musical, Essay

LIFE IS A MUSICAL, 2012

By Mardy Bridges

What the piece does (Lecture 3) is illustrate the beauty of mundane things in a poetic, visually and aurally beautiful way. Aesthetically, Life is a Musical, was very beautiful. The clips all showed ordinary, everyday objects and the sounds that accompany them. The project effectively demonstrated the beauty in the simplicity of these commonplace things that the audience would generally take for granted were they not displayed in such a way.

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The content was simple and focused on aesthetics and sounds rather than action. For example, in the clip of the microwave we saw the hand close the door so that the microwave started and the humming sound began, but the bulk of the clip simply showed the exterior of the microwave with little to no movement. The frame was set in an interesting and visually pleasing way, not showing the entire microwave but showing the door partially with a reflection. This was more beautiful than if the entire microwave had been shown and is an example of how the project aims to demonstrate the aesthetic and aural beauty in commodities. Many of the clips were framed this way, only partially showing the subject.

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Because of this aesthetic style, each clip might be thought of as an abstract film, (Bordwell, David, Thompson, Kristin, 2013) and these films were arranged into a categorical interactive documentary. (Sørenssen, Bjørn, 2008) The clips all have sound in common, they sounds are not identical but many are similar and they are all in a similar style. There is a recurring pattern in the videos, in that the clips are either of people and human sounds, shown in the clips of people speaking, the little girl laughing and the person rubbing their arm, or technological/industrial, shown in the multiple clips of traffic and of household machines.

Rather than creating a balanced user pattern between videos, where technological sounds lead to human sounds and vice versa; the industrial clips lead to other technological clips and the human clips lead to other human clips, with little crossover. This use of pattern means that if the user chooses the technological clips their Korsakow experience will mainly revolve around the technological clips. This would be completely different than if they had chosen a human sound in the beginning, and therefore were offered mainly human sounds to choose from. Obviously because of this the user’s interpretation of the project will be completely different depending on which route they decide to take. In this way the project is very clever and the meaning is rather ambiguous and dependent on the user.

The interface for these was also flipped: for the technological clips the three previews were on the right side of the main video, and for the human clips the previews were on the left side of the main video. For clips that were ambiguous, and could be interpreted as human or as industrial, two previews were offered on either side of the main video. This mirrored image use of interface and pattern might be interpreted as a comparison between humanity and technology, whereby one is a reflection of the other.

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Which ever way you choose to go, the project seeks to highlight the beauty of the mundane, a smile, the clinking of a spoon against a mug, traffic and city lights, the beeping and blinking of an ATM etc. There was no hierarchy or obvious ordering of the clips. This illustrated that they were equal in value and in beauty to the creator. The user was allowed to make their own connection between the clips and this connection would revolve around the pattern of simplicity and beauty in both the human and technological clips.

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Source film: Life is a Musical

Week 5 Class Notes

All non-fiction is a form of documentary.

On this basis we are making a documentary. This confused me because I generally have believed that all documentaries had to take a similar form. This obviously is not true if we think of all non-fictions as documentaries. It greatly opens up the spectrum of what I can do with my Korsakow project. I intend to make it quite abstract and ambiguous, as our independent projects have to be as the clips are so random and not planned in conjunction with each other.

The Korsakow Design Interface

Super excited to use Korsakow. It requires a lot of detail. The lives of the system and the keywords determine the patterns that occur. You have to use these to create some kind of interpretation. A rhythm between clips, moods, aesthetics or themes.

You can’t come back to the same time, but you can come back to the same place.