I’ve always found glitching to be uncanny, but haven’t always been able to pin why exactly it evokes that feeling. Now I know it’s a ubiquitous reaction and I’m not alone in that. I was ready to “face the glitch” and it definitely involved a bit of trial and error.
I used Bill Morrison’s film “Decasia” (2002) as a reference for my own work. I like that the observances and objects in the film were being obscured by the liquid and deteriorating and all the grains were getting bigger and ripping away to reveal another sequence. In “Facing the glitch” theres the use of the term “pixel bleed” used to describe the visceral sensation of pixels, which perfectly encapsulates the uncanny nature of glitching. I wanted my piece to have similar grain and grit that Bill Morrison’s film did so naturally.
The seducer – by Magritte 1950 also influenced me to use the ocean as a starting point for this ‘glitched’ work. The painting reminded me of how when I look at the ocean from a plane or significant height I see the ripples in the water and the boundless space where the waves aren’t breaking. It makes the world seem like some sort of simulation and the waves are the moving ‘static’ of this earth. That feeling of being at a height or far away from something so large has an eerie-ness to it. Sort of like an actual glitch, our perception is changed. I don’t get the feeling from looking out the horizon when I’m at the beach, it’s more when I’m at a height looking down at the sea.
The track in the video is an old recording of a demo I wrote for a synth progression, funnily enough I remember feeling that the progression had a clumsy awkwardness to it that exposed my heavy handed keyboard playing in that instance. I thought it would compliment this video work well due to those unintended ‘weird’ features.
Each time I made a glitch, I had to force-quit the app, open it again and start from scratch. Ironically, was the glitch app experiencing an internal glitch or crashing? I wanted to originally glitch a photo, but then I had issues doing that so I created a work in premiere and made it appear like it was glitching throughout. I wanted it to have a supplementary jittery-ness about it that felt uneasy. It made me question why glitching has become harder, big companies like apple and android don’t want to make it easy to access the internal servers and understand the intricacies of what’s behind what we view as a JPEG or MP4, it’s a matter of making something ‘appear’ as if it’s glitching as I’ve done as opposed to it being a legitimate glitch due to interfering with the code behind an image or mov file. This reminded me of when we looked into digital archeology and how ‘hacking’ and ‘cracking’ code is hard, even when it’s to do with a platform or device we rely on so much and ‘know so much about’.
I’d like to elevate this work by having more content within it to alter and interfere with, I can imagine exhibiting it in a space where I separate the music from the video in a tangible way where there’s a projection of the video on loop and I have a CD player on the floor playing a burnt disc of my own ambient yet distorted synth progression, also going in a loop.
Cameron, A. (2017). 19. Facing the Glitch: Abstraction, Abjection and the Digital Image. In Indefinite Visions: Cinema and the Attractions of Uncertainty (pp. 334-352). Edinburgh: Edinburgh University Press. https://doi.org/10.1515/9781474407137-022