Regarding the second part of the project, this time we completed the entire shooting on time. Compared to the first part, we have made great progress in the control of time. This shot was very smooth and it can be said to be an efficient job. On the project side, considering that there is not enough time to plan and shoot, there are some ideas we have not implemented. In the preparatory work, we first cut the black cardboard. This reminds me of the fragments of the movie I saw in class before, using the props to create shapes to create a light and shadow effect. This is indeed very useful, combined with the knowledge in class during the shooting practice. Many items in life can be used to make props for shooting. Wherever there is light, shadows will be produced. How to use light angles to create different shadow shapes may also be a particularly interesting topic. We initially used a 2k light through black cardboard and then set two dedo behind the character. But on the monitor we found that the 2k lights were too bright and the lights of the two dedo were covered, so we decided to replace 2k with a 1k light, but the same problem still exists and we can’t clearly see behind light. In this scenario, we need to express the effect of the dedo light on the character’s face, so after that we replaced the 1k with one dedo. Because all the lights are dedo lights, the light on the human face is more balanced. One more thing, we didn’t pay attention when we were shooting. We need a character face close-up, but we find that there is insufficient light in the eyes, so we use the phone’s flash to make up for dark areas and see more details. I think the overall mission has reached our requirements. And we learned experience from it. In the process of adjusting each light, I clearly noticed how the lighting settings affect the movement of the space and the subject. As I move each light or body movement, I can see subtle changes.