Sketches
This week Seth reminded the class that our weekly constraint tasks are simply sketches, which got me thinking about what exactly a sketch is. Seth used the words – rough, unfinished, draft.
Seth mentioned a resource by Bill Buxton called ‘Sketching user experience.’ Buxton defines a sketches as
– timely
– inexpensive
– disposable
– having minimal detail
– having an appropriate degree of refinement
– are ambiguous.