This is an archived blog. The Story Lab was an undergraduate course that ran at RMIT University in Semester 1, 2015, and will return in 2016.
This is an archived blog. The Story Lab was an undergraduate course that ran at RMIT University in Semester 1, 2015, and will return in 2016.
Well done to Ryan for smashing it today!
Posted by The Foil People – telesales team on Friday, May 8, 2015
Have a look for the new poster today. #TimeForShroud pic.twitter.com/2bBVb3Hpk2
— Jeff Shroud (@JeffShroudMP) May 18, 2015
Stories are an affirmation of our human value; they teach us what life means, make and keep us human. Marvel, by removing the human from its storytelling, may be bringing about the end of story altogether.
Astonishing piece of writing, whether you agree or no.
Troy Innocent, and colleague Michaela Gleave, are opening their new exhibitions at the Anna Pappas Gallery in Prahran on Friday night. I’m totally bummed I can’t go to the opening night, but am hoping that a few of you might be able to tag along on behalf of the Story Lab! I’ll be heading to the exhibition once I’m back from interstate, for sure.
Full details here.
Online interactive graphic novels – Storybook 2.0? Check out this amazing piece of art here.
11 June, 10am-5pm
Once again, this is a compulsory day. If you cannot make it for any reason you must let me know in writing immediately. Note that even such notice will be a ‘request’, like a leave request at work, and may be denied, as I’ll have to discuss this with the Program Manager. Supporting documentation will help. We’ll then need to discuss your contributions outside the day itself.
Couple of things to think about:
This is all just a heads-up, keep working on projects for now, but I’ve set aside Week 11 for a big chat about all this, to get all the planning out of the road, so you guys can focus on your projects as much as possible outside of class.
In Week 11, I’d like to hear from each group on progress since the pitch. Have a chat within your groups about getting something together to show the class, take down some notes on what’s been achieved, what has yet to be done, what directions the project has taken, etc etc
This might be of interest to those of you keen to discover more about the history of transmedia storytelling. Interesting that two of the three Theresa Duncan CD-ROMs predated Murray’s work on Agency!
In the 1990s, Theresa Duncan and collaborators made three videogames that exemplified interactive storytelling at its very best.
Two decades later, the works (like most CD-ROMs) have fallen into obscurity, but they remain as luminous and compelling as ever. This online exhibition—copresented by Rhizome and the New Museum as part of First Look: New Art Online—brings them back, making them playable online.
Read the rest of the article (and play the games!) here.
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