This is our final assignment of this semester and this studio, also, I learned a lot from this final assignment, about skills and creative thinking. For study 6, I spent lots of time to think about how to make a creative and new interactive art, when most of my classmates had think out an excellent idea and made them out, I’m still entangled with ‘What to do’. The most pivotal problem is, whenever I had a new thinking, and I think that will be a great interactive work, and I start to use Max to make it, I found that I couldn’t show my idea by using Max, which because the lack of technical skills of Max. I was so disappointed that I couldn’t make things in my mind be physical just because the technical skills are lacking. The final work I did was a simplified conception, that was some improve on last study, such as I made a mini game and set a key that when visitors press on one of the picture, there will be a sound come out. The shortcoming is, there is only one level for visitors to play, which may make them feel boring, actually I wanted to make more game levels for audiences, that will be more interesting and challenging, but I didn’t know how to make a multiple levels and set different sound in different area.
Study 7 is the most successful interactive work in all studies of mine. The idea came out easily when I eating apple at home, at the first I think of Newton, suddenly I realize that I can make a game that apples falling down naturally and I set a little character to avoid them! Of course, this time I also stopped making my idea to be physical because of my limited technical skill. But I got some time to search online to get more useful skills and codes. Also, I asked my teacher for help, when I watch some tutorial videos and the teacher helping me to do that, I had learned lots of new things, due to there are some repeat work, the teacher just did a demonstration for me, and I tried to do the rest, which really help me to consolidate the new knowledge. When I finish the study 7, I had showed to my friends and ask them to play and give me some advice. There were some problems in there, such as the apple falling down in order, which looks not that natural and smart, and they also mentioned that there are some place the apple will not touch the little character forever, I tried to fix this problem, but there is something wrong, when the position code be a certain number, it will not change, but when I find out this problem, I couldn’t ask the teacher for help, and I tried to search about this online but I couldn’t find out any solution. I’m appreciate I can make this interactive work even though it’s not that perfect.
In study 8, there is not much new things in my project, I combined the previous work and some other classmates’ idea. I finish this final project independently, so I had consolidated my knowledge and also there are many bugs and shortcomings in the project. For example, I couldn’t find a solution that how to make the little character in a right place without any manual adjustment, and also there are some problem with the bomb I set in the game, when the gamer press a right key, there will be a bomb come out, but I just want that bomb appear for 2 seconds then disappear, I tried some method and codes but can’t work. From study 8, I realized that what I learned just scratched the surface, there are more things I need to discover.
Through the whole semester of studying Max7, all of the knowledge for me is new, and I did learn thing there, to make a simple game or a project, that was a interesting thing that every code has their own meaning and may produce a new effect, sometimes when a line link to the wrong point, the final production may be different with what you assumed. Max 7 is a extremely precise software, we can use that to produce countless project, what I’ve learned just the beginning. I believe I will discover more about Max 7 even though the class is finish, because I found this software is challenging and addictive.