I learned more about Max in this assignment. I find it easy to use this software, as long as you spend time on it and is willing to learn it. In the creative process, I learnt a lot. As I worked on study 6, I found it important to reflect on the work of others. Keep the merits of other people’s work, and at the same time, improve the weaknesses of their work to make it more interesting and attractive. My study 6 is based on the Amy’s study, when I create my work, I have to learn about what element she used and how to use that element. Through this creative process, I learned a lot about the skills and techniques that I never learnt before, it has exercised my ability of creating, let me recognize the importance of the reflection in the creation. Besides, I think it is also important to reflect on my previous works. Because reflecting on the previous work may give me new ideas so that I can create better and more surprising works. Before I make the study 8, I think a lot about my previous work. I want to make the sound project better. I do not want to only use boring lines to show our sound. Them I decided to make our sound can used to build some buildings. Finally, I succeed and make a game which is using sound to control the buildings can be built on the screen. So rebuilding my previous work is not a bad thing, it helps me think differently, create differently, encourage myself to challenge and demonstrate my skills for improvement.
When I finished these three works, I found there are a lot techniques can be used to make interactive art. As a good interactive art, it may not need very flexible techniques to support it and it only can encourage people to join in and thinking about it. As this time’s requirement is sustained interaction, the project needs users focus on 5-7 minutes, thus I wondered in which way can make people sustainedly focus on and enjoy my work. I think the best technique I have learned is voice control. This technique is well reflected in my study 7, which using sound to control whether the building is built or not. I think users are happy when they experience my game. When they use their voice to build a building, they must be happy and have a sense of achievement.
Compared with my previous works, I think all three works are excellent this time. It is not mean that I did not work hard on my previous works, but I really like my three works this time and they are really can interact with people. I have to admit that they are very interesting and attractive. In addition, I was no longer completely dependent on the teacher this time, and I tried to complete my study by myself without the help of the teacher. My study 8 is a sound mixer similar to b-box, which sounds cool, but actually is not complicated. I used online tutorials to learn how to make a sound mixer, which eventually worked, to my desired effect. I think the most successful thing for me is not how excellent my works are, but my ability to learn independently and solve difficulties without escaping. More importantly, these three works proved my ability to create interactive art. I’m proud of myself.
For these three works, I believe I have some improvements, but there are still some parts I can improve. When I created my study 7, I could feel my weakness in operation, and I lacked technical knowledge. These difficulties forced me to turn to my teacher Camille for help. Although we finally solved the problem of the sensitivity of sound recognition of the computer , but the problem of my program loop was not well solved. In the end, I could only make a simple button and put a message next to it to let the user to manually restart the game. Camille told me that if you can’t get your computer to work well with you, you can think of ways for users to make up for your work. I think this point is very correct, and I will remember and apply it to my future creations.