Reflection: Week 9a – Commencing Project FOUR!

Week 9 was just right after completing Project three and presenting in front of the panel of judges. So the first session was probing us and pushing us into the smaller specifics of our experiment. Not many attended the session because it was self-directed so Peter and I did not get much suggestions from our peers. However, the criticisms we managed to get were constructive and definitely very helpful.

According to Seth, we still do not fully understand the concept of ‘First person perspective’ from the sketches we made in project three. I have been jumping between first person and third person perspective. The sketch was unable to allow the audience to grasp distinctively that it was a first person perspective. After that discussion, we started picking out which sketch interested us the most to get started on our project four. Peter and I chose YouTube Doubler after hearing the judges’ suggestion on using a simple tool like YouTube Doubler to create a complex narrative. Due to our time constraints, Brian and Seth were absolutely right about keeping our experiment simple with a complex narrative.

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After a quick brainstorming with Seth my peers, we have our project four probe!

What happens to linear first person perspective video when it is re-appropriated into a parallel narrative using YouTube Doubler or other tools?

What Seth had mentioned during the discussion had been on point. I had double checked and watched through my previous sketches and tried to pinpoint the problem. What I found out was that I was aimlessly walking around the streets that I did not bother with people walking in front of me that it did, indeed, look like a third person perspective. I should have created an action like maybe checking the phone or check my watch to show that I am in a first person perspective.

Reflection: Week 8a – “I am being Judged! THEY’RE JUDGING ME!”

Yes, I ripped it off from Lilo & Stitch… Anyways moving along to the main point! Today, we cut down our presentation from last week to 5 minutes tops. The presentation went off with a breeze. After the presentation, we had to sit on the “let-the-judging-begin chair”! Peter answered most of the questions because we showed his sketch on the Korsakow non-narrative sketch. We were pressed for time so we did not present the YouTube Doubler narrative sketch.

Presentation was better than expected as I set up the case study and the first person perspective to the judges and let Peter explain his sketch. Unfortunately, the judges were keen in viewing the YouTube Doubler sketch but I had not been able to present it. The bright side, I did not stumble over my words! I managed to man up (I mean woman up) and deliver my speech to the panel. Their nods and appreciation to what I have said only encouraged me to speak up. The number of presentations we did during the studio session definitely helped me on my stage fright. I still have a lot to work on but it definitely is a start. Questions were asked regarding “gamification” as it was an interesting topic but couldn’t quite put into an online video (unless you have super awesome coding experience) and so we were given effective criticism like using simple techniques to make a complex narrative. The panel suggested to go with the YouTube Doubler. I think that would be our next probe then.

Presentation Notes for the Panel Judges

Just to get some facts down and have a copy of it on my blog.

Framework:

– introduce our case study = 89 Steps
– our ideas from Project TWO
– set up First person perspective
– our list of sketches
– show one sketch
– our plans for Project FOUR

YUN:

Our case study is the non-fiction interactive documentary of 89 Steps by Uniondocs who created the interactive short with elements of gamification(?) about Martha’s apartment in the neighbourhood of Brooklyn. The elements that we were genuinely interested in was the non-linear narrative of the location where we had to scroll through the street looking for Martha and you can’t look for her at the first try so you need to go back and forth. I also like the linear structure of ascending the stairs with Martha in real time. If you stop moving, Martha will tell you a story of the neighbourhood and then after a while she will say we have rested long enough and urge us to continue.  (*remember to insert pictures of the 89 steps*)

so, with those idea in mind, we had come across an interesting sketch from our project two, which was first person perspective. I liked how the interactive short was all in first person perspective as it allows viewers to put themselves in the narrator’s point of view. It gives a sense of participation when you are in the person’s shoe, observing what they see. we wanted to use this to give a stronger effect on interactivity. In project two, we were not very focused on exploring the narrative and non-narrative structure. This time we wanted to use our different online tools and services available to allow us to create a different angle on interactive online video.

 

First person perspective re-appropriated through online tools and services

 

PETER:

Here are a list of the sketches we have done for project three: (put in slide)

Due to time constraints, we will show one of our best sketches: Peter’s Korsakow Non-Narrative

The sketch I will be highlighting is the use of a flash-based interactive film creation tool called Korsakow. Designed for non-programmers to easily input film clips and link them together based on keyword connections, the creators describe Korsakow as a tool to create database films that are interactive and rule based.

In our usage for this sketch, we aimed to create a Korsakow film that highlighted a demonstration of non-narrative structure in first person perspective. Utilising clips that Wei Yun had shot on her journey through the city one afternoon, I generated a korsakow film based on connection by numbered keywords, (e.g.. 1, 2, 3, 4.) The aim above all of this sketch was to test the ability and strengths of Korsakow to demonstrate whether it had an effect on the outcome of the portrayal of this short non-narrative film. I think its fair to say that whatever service you utilise to create a video will have an effect on its portrayal.

PETER:

Future plans, we would go with youtube doubler or korsakow. we enjoyed finding new ways to show interactive videos. the choose-your-adventure style has been overused and we want to try and bring in a new style of interactive video. Hopefully for project four, this new angle of interactivity would be brought to light. We are wanting to develop our portrayal of first person perspective further and hopefully by exploring these services to their maximum we will perhaps

Reflection: Week 7b – “Project THREE Presentation Day!”

Today was the day of presentation for our project three. All my efforts finally paid off. We presented within the time frame. We explained our case study, followed by four of our sketches and ended with our suggestions for project four. However, we still did not articulate our process as well as the others because Seth had to keep asking questions about our findings and relations to the case study. Errol and Nathaniel asked a fair amount of questions as well during our feedback session. Nonetheless, we are getting there to achieve the studio prompt.

 

Project THREE: Presentation

In this question you are bypassing interactivity which opens up your exploration and does not tie you to interactive video (only) – what is important is the first person perspective and how it is conveyed – working with online video and potentially online interactive video tools and services.

The contribution you are making is to nonfiction documentary online video practices that aim to profile an individual’s story. You are seeing how the linear first person perspective is altered when it is re-appropriated into tools and services that have certain constraints and  narrative/non-narrative structures.

 

From 89 steps, we decided that we liked the user interaction style so we had the idea of exploring the different narrative/non-narrative structure in first person perspective. We incorporated the location as well as ascending stairs idea and create our own spin of narratives. There are a lot of repetition and reusing footages in these sketches as we wanted to compare the alteration of narrative and non-narrative structure through different services of online videos.

 

 

Project THREE: Sketch FOUR – Non-Narrative with YouTube Doubler

The YouTube doubler was my experiment for this sketch. Peter had an idea of using this tool to allow viewers to participate in their own narrative. So by using the non-narrative with conversation video, I thought it would be an interesting test on changing the audio back and forth. Participants are allowed to use other videos to incorporate the sound they deem fitting. I have edited a sketch of extra audio conversations just to test out the YouTube Doubler. I have even noted down the timings for each sentence so it would be easier for viewers to click on it.

 

At the end of the test, I found it quite hilarious as well as the multiple ways I rearranged my conversation with my friend. This interaction on YouTube videos seems to bring more creativity to the table.

Project THREE: Sketch THREE – Non-Narrative YouTube Annotations

Using YouTube annotations for this was definitely a hassle. I split the non-narrative part to five parts to allow users to walk around Melbourne. It is a short version of it but it allow’s viewers to walk through the same path I did when I filmed this.

Yes, this is definitely something that has been overused in the past decade or so. This choose-your-path type of interactive style definitely makes people sick of it. However, I wanted to make a comparison when Peter has finished his on the live streaming, Periscope or the Korsakow. As embarrassing as it is, this would be the first time I used YouTube annotations. I probably would not have touched annotations or experimented with it if it was not for this studio. So, you can imagine me trying to time the annotations and repeating the process five times for the five parts.

While creating this sketch, I had the scrolling through the street of Martha’s apartment in my mind the entire time. I wanted to know if there is a possibility of having the 89 steps put into a video format. This was my result of it.

I realised as well that the filmmaker will always have the control on the flow of structure. There is always the beginning and the end that remains the same. We could debate that the interaction and participation of the viewers with the film is limited because the filmmakers will have the ultimate control over the structure.

Project THREE: Sketch TWO – Non-Narrative with Conversation

A follow up to my first sketch, I made the same one with a phone conversation with the “Martha” in this shot. When I add the conversation, I realised that it might not even be a non-narrative any more. The conversation brings the narration to the table because there is a story of finding my friend. To my understanding of non-narrative, it could be a non-chronological order of a narrative structure that makes no sense in the plot or usually it does not use first person perspective but third person.

My issue now would be if this sketch is considered a non-narrative or a narrative? We could argue that the non-narrative structure is not suitable for first person perspective.

Project THREE: Sketch ONE – Non-Narrative Without Conversation

 

My first sketch! Using non-narrative structure, I decided to shoot at every corner of the road nearby my area and along the way to meet a friend. With no story in my head, I just stepped out of my place and filmed. Had a few people thinking I am crazy for filming while crossing the road but who cares.

Basically, the idea I had here was inspired by the location of Martha’s apartment. You had to scroll along the street to find her. I took that idea and tried re-constructing that idea into a non-narrative structure. Without any audio other than the ambience, the non-narrative structure is achievable. These shots are going to be put through various services like Vine and Korsakow by Peter.

 

 

Reflection: “Filming Narrative Structure”

Today, I finally filmed my first person perspective narrative structure. I had to do a reflection so I would not forget what happened earlier.

The linear narrative of me climbing up the stairs, being a super klutz that day, tripping a lot. I had two friends help me film this sequence while crashing into people. I definitely had difficulty because I could not use both my hands at the same time. It was definitely difficult and I had to play around with that issue and find something to substitute the action with a simpler one.

I shot the first person perspective realising that I did not give much away of who the person’s shoe we are in. Besides the voice of the person during conversations, we could not tell who the person was. It sparked an interest thinking if I split them into two parts, it could possibly be a parallel narrative. With that in mind, I began using the YouTube doubler as my tool to allow viewers to create their parallel story the way they want it to happen.

The whole purpose of creating these sketches were to learn from it and maybe new ideas are created from them. This was exactly what happened to me. I stumbled upon parallel narratives when I started filming. This opened up a few ideas on how viewers can participate in this online video. By splitting the narrative into two parts “before class” and “after class”, viewers can control the cuts between the two narratives.

I figured this problem with the first person perspective could have done a little better if there was a witness or a bystander’s point-of-view instead of the main person’s point-of-view. However, if it was not for the main character’s point-of-view, the parallel narrative would not have worked out. There are different outcomes to different sketches, but this sketch probably have more I could work with. I should see the results once it has been edited and put on YouTube doubler.

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