A4 study 8
Study 8
For my last study, I found it particularly hard coming up with an idea that would engage an audience for over 5 minutes. This is when I started to think outside the box, coming up with the idea to create something that places the user under the impression there is an end goal, when there isn’t, hopefully keeping them interested for a longer duration of time. I used the MAX website to find help tutorials and I came across a patch that was similar to the game cube runner. I decided to take this patch and turn it into my own study and put my own twists to it. I used presentation mode to set the study out as a game, that had tactile interaction with the track pad. I also used ‘Swatch’ tools allowing the user to colour the game however they would like, adding to the time they spent interacting with the game before playing it. These three swatches controlled the sky colour, mountain colour and building colour. By adding instructions, I hoped to make the presentation mode look simple, whilst being able to instruct the user on what to do. One thing I didn’t manage to figure out however was to make the pop up window appear in front of the patch, so that the user could see it. This means that to display the project I would have to open the patch and re size the windows to the computer screen to make the window and the patch work together on the screen. Over all, it was something that can be played by many users to their own tastes and can be engaging and aesthetically pleasing to look at.
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