Suspending Disbelief.
Implementing Design Fiction
As a media student I am constantly reminded of the technical revolution that has occurred over the last few decades. Teachers, employees and parents see every little piece of new technology as a new age masterpiece, epitomising the hard work that has lead to the ‘modern world’. However for those of my generation, these gizmos, gadgets and, well more gadgets are the norm, a technology that we have always had access to and that seems to be developing at a painfully slow rate. Im no tech head, so call me ignorant but in my opinion tech advancements are slowing down, and I believe its because we have lost technological accomplishments to aspire to. After reading an article by Torie Berch on design fiction I see that in a basic sense, I am not the only one with these opinions. Design fiction is not to be confused with science fiction, although one can be portrayed in the other, the two phrases describe different concepts. Its an approach that conceptualises design within fiction using prototypes to ‘suspend disbelief’ about technological possibilities for change, and its brilliant! I am sick to death of my IPhone screen getting two millimetres thinner and being labelled as the development of the year, its time for us to make even more leaps and bounds so that when i’m a parent or a lecturer I can be gobsmacked by a technological revolution of some sort.
I want new, I want flashy hell I want a ‘day made of glass’!