I was on google just now, doing some further research into Korsakow and multilinear films, and I came across this site where someone has made a post on Korsakow:
So, an interesting new medium for Screenwriters (and: Filmmakers) is: the K-Film, (or: Korsakow Film.)
Korsakow is a free application, invented and developed by academics, whereby – you can create a multi-linear interactive online film, that plays in a web browser.
The multi-linear nature of the K-Film medium itself (whereby, the Viewer chooses the path they navigate through the film) creates many fascinating (and: rewarding) challenges for a screenwriter.
(It also has much in common with: Game Writing and Design). [http://screenwritingresearch.com/forums/topic/on-multi-linear-online-interactive-films-or-k-films/]
The last sentence of this post prompted me to start thinking about the way that Korsakow and a screenwriter can interact. I imagine it would for sure be quite difficult for a screenwriter to plan and fully achieve a K-film the way they want. The planning and screenwriting can be done well, however, once exported as a Korsakow film the ideas and visions of the screenwriter can be quickly disregarded, as the audience is in control of what they watch and the order they watch it in. As discussed in many of the lectures so far, intended meanings by the creator or writer of pretty much any project are not always guaranteed to be received by the viewers in the same way they are sent out. Audiences take their own personal views and values into interpreting content, with this being a major factor in the way K-films are received. They can be watched in an order of the viewers choice, and therefore the viewer has final say over the way they take in the film and what exactly they believe it is trying to say – leaving the task of screenwriting for Korsakow to possibly be a difficult one.