or: “HOW TO CUT THROUGH THE WEEDS OF THE INTERNET” (our placeholder title)
In week 10, Hannah asked us to consider why we were making our projects. What was our focus? While we making, we should be thinking about why we are making. To inform? To argue? To entertain? Finding a direction ultimately helps provide a purpose which, in turn, will drive the making. What currently sits as “HOW TO CUT THROUGH THE WEEDS OF THE INTERNET” is being made to inform, to generate some (hopefully helpful) knowledge on the new technologies and possibilities of the internet in relation to popular media disciplines. But, it’s being done in a way that breaks from conventional linear documentary.
I’ve been aware of the through-lines between this studio and my studio from semester one last year in a lot of the making. In looking over what we read and made in that studio, I came across one of the readings that I really appreciated then: a chapter from David Shields’ Reality Hunger: A Manifesto.
“342: The main question collage artists face: you’ve found some interesting material–how do you go about arranging it?”
I guess that was us last year, and that’s us again. Removing the linearity from your work opens up an entirely new space of consumption, a new way of looking at things. Our project — as it currently exists — is interesting only because of its non-linearity, because of its ability to cross and move between different parts in a way that is far removed from the linear editing suite. The agency is given back to the user.
Whether or not we can successfully make it work like that is still up for debate — when filming our interviews we found that they went twice, nearly three times as long as we expected so we’ve had to cut them up (hey, modularity!).
Interactivity doesn’t come from linearity — we drew a map of what our project (ideally) would look like and it’s far from applicable to something like Premiere. Hopefully Korsakow can house our work.