To demonstrate how we got from the case study to our probe:
We brainstormed 3 main areas of interest that arose from our project 2 exploration and we narrowed this down to one idea which was: playing with the structure of skate video.
From there, attempting to develop sketch ideas, we noticed a recurring theme of media platform based explorations, along with notions of interactivity.
This directed us to think about what would happen to skate video if it were produced across a range of online platforms but we also wanted to include elements of interactivity.
As mentioned in another post, our first probe draft was too focused around interactivity which expanded the required exploration beyond the scope of this project.
So in order to include interactivity but focus more heavily on the actual specifics of the media platforms themselves (the affordances and constraints), a final probe was developed, allowing both to be explored in closer reference to the aims of the studio.