The process of editing a project like this can be a lot more streamlined than doing something more abstract as you know the sequence of events and you know where you’re going, you just kind of have to find the most polished and fitting way of getting there.
In this process, sound has been both my best friend and my worst enemy. I’m relying on using royalty free sound effects and music as there is virtually zero dialogue in the whole film so I can’t really have Jack walking around the house stealing money in science or even when the ghost rocks up, there’s got to be something more than visual happening. Suspense and scariness can be brought out by environmental sounds like creaking, gurgling, dull thumping etc. Jack’s house made a lot of good environmental sounds.
A shotgun mike was a better option for the constraints of the shoot than a large shotgun mike or an inbuilt slr mike. I think on my part the levels could have been adjusted for better results as I have a load of room tone in every recording but it sounds too fuzzy and loud a lot of the time. This means mixing and monitoring the levels of each audio channel against each other is more complicated than it has to be.