The main piece of feedback I was given to reflect upon after my presentation was to push myself to ask why I’ve chosen animation for my project. This feedback was great and will be useful for the development of my screenplay as well as my world, and I’ll use this post to try and expand more on why I’ve chosen to write an animated film as I don’t feel as if I properly explained or justified this during my presentation.
Advanced technology on a budget
One of the primary reasons I have chosen to do an animated film is due to the restrictions when creating a futuristic setting with a low budget. I don’t think I could ever see this film made in live action format without having to compromise my vision for it, whereas it’s a genuine possibility when it comes to animation. I could collaborate with animators I know and create something that is not held back by financial or technical issues. Much of the technology that I expressed interest in including in my film during my presentation simply couldn’t be done. Self-driving cars on the road, hologram images, robots as workers etc. However, this doesn’t explain how animation serves the story, characters or world.
Bringing a machine to life
Christopher, one of the two main characters in my film, is a robot. Animation opens up endless design possibilities for him, as well as allowing for a more expressive character with spades of personality. A wide range of facial expressions and movements can be displayed as easily as a human character’s. The example below from Wall-E (2008) demonstrates this: the head tilt, reflections in the glass of his eyes and hand movements convey that Wall-E longs for contact and love with others, as he imitates the man and woman holding hands as they do in the video.
Wall-E (2008). Source: https://giphy.com/gifs/love-disney-pixar-7Ed9FMQxevW1i
One of the important parts of my world is that everything feels seamless and integrated, with nothing sticking out as if it doesn’t belong; a practical or computer generated robot would likely be conspicuous and take away from this. I want a character that is lively as well as a natural fit for the world he is in, and I believe animation will help achieve that.
A light-hearted adventure
Seeing that a film is animated sets the tone and changes viewer expectations. The main presumption would often be that the film will be comedic, adventurous and for all audiences. My film is all of the above, and because I’m setting my narrative in a grounded world, the fact that it’s animated may help audiences understand that the light-hearted tone and nature is a contrast to to this. A dry, repetitive lifestyle and real world (future world?) problems will allow the characters to shine and play off what is happening around them. My world’s most important job is to serve the narrative and the people within it. I also believe the comedic parts of the film will be given a chance to shine through animation, opening creative possibilities that live action could not.
Monsters Inc. (2001). Source: https://giphy.com/gifs/disney-pixar-disneypixar-zxxXYJqTlpBnO
The example above from Monsters Inc. (2001) really highlights the kind of opportunities that animation can generate (another Pixar film yes, they’re great though). Physical comedy between human and non-human characters is natural and seamless, with no need to work around the fact that a live action actor can’t actually interact with a non-human and see what is going on with the scene. By choosing animation, sequences like these will be easier to execute and more coherent, as well as (hopefully) more inventive and imaginative.
I’m confident going ahead with my the assessment and I will continue to develop my idea in the coming weeks. I believe choosing animation is the right move and a better project should emerge from it in the end.