Entering the world of ‘The Matrix’

When I was very young I invented an imaginary world, called Exalfar I think, and I built the imaginary land out of sand in a small box with green food dye and sand for grass, and the people were sticks that I dug into the sand. I drew the people that lived in Exalfar and I day dreamed up stories about each of them. It lasted about a whole month, and it was probably my first introduction to (non-digital, basic) transmedia, although I didn’t know it.

My next would probably have been The Matrix. I loved it. I loved Neo and Trinity and my favourite character was Morpheus. I felt that I got it, and I got excited about it. I found the a few of the Animatrix films online and they were fascinating, they added to my understanding, but that was the extent of my journey into the transmedia aspect of the film and after being devastated by the second, I lost interest and didn’t see the third. I still love Hugo Weaving though.

I believe that Umberto is correct in his belief that cult films must be constructed from archetypes. They must be so familiar that it is easy to place yourself in the story, to become a character and extend the narrative. This is why I loved The Matrix, and why I created my own world from the story. It took the familiar, the world that I lived in and also the tropes that I had seen before numerous times in films. The martial arts, the serious guy in sunglasses, the long black jacket, the hand on the glass before Trinity was nearly hit in the phone booth.

I believe that the most successful transmedia objects would be cult objects. The expansion of a story into something like its own world, through different media and explored openly by fans of their own will, to great success, would make a fiction something of a cult object, as we can only assume due that it would become so beloved due to familiarity and simultaneous authenticity of the story itself.