While quite introductory, I’ve really enjoyed the editorial tasks set over the past week. Although we worked in Premiere for Broadcast Media last year, I never really built a firm understanding of the software’s foundations. Paul mentioned how learning the shortcuts of a program can translate to learning what the program is actually capable of, and by learning through this method, I definitely agree. I am by no means an expert, but over the past week my knowledge of Premiere has increased ten-fold. Sure, ten times zero still equals zero, but I’m getting there…
Although I am yet to complete my first rough cut, I found the process of actually cutting the footage together a lot less time consuming than expected. In the preproduction stages, my group had a rather clear understanding and acknowledgement of the intended flow of the sequence, making the process of cutting it all together relatively smooth. All of the shots captured were static, eliminating potential errors in continuity. While this made it easier to cut together in post, I really liked the versatility and movement of tracking in shots filmed by other groups. The inclusion of camera movement creates another dimension of interest to particular shots, and I would like to explore this in future projects.
Actually visualizing the footage and subsequently cutting it all together inspired me to attempt alternative means of camera direction in relation to the project (2B). I realized that a vision in your head is one thing, but being able to physically see and play around with footage is a whole other experience. In hindsight, even though we had fun with it, I think we took the task slightly too seriously, and didn’t allow ourselves to experiment enough. Now being able to see the final footage, I think some handheld shots, tracking and panning could have been effective, and subsequently garnered more of a challenge in the editing suites.
Here’s to the weeks ahead! ~martini emoji~