This week, we looked at Assignment 2 again, first at the requirements, then at some short films for inspiration. Unfortunately, the mate who was going to help me out had a death in the family, so I don’t think it’s a good idea to ask him for help at this time. It means I have to go to the drawing board, and worse, possibly have to attempt animation again, but if it’s the only way I’m going to be able to do it, then so be it. I’m not too sure how to write a “script” if there’s no dialogue though. With that being said, I’ll watch some old silent films and animated shorts for inspiration.
We also started looking at our major assignment, starting with defining what makes a “good” gallery experience. From my understanding, it involves striking the right balance of informative and engaging. From anecdotal experience, it makes a lot of sense. Growing up in Canberra, I was spoiled by well-resourced museums and galleries, where curators were able to invest in the overall experience, especially compared to much smaller private galleries, where investment was limited to purchasing and maintaining the collection.