Study 4 Reflection:
In study 4, as a group, we had to design a concept piece that was interactive in a non-tactile way. Furthermore, the interactive piece had to make you feel a particular way; more specifically – a type of emotion. So, as a group, we brain stormed the idea of making the audience feel angry. In our attempt at provoking our audience to feel angry, we designed a project that involved a live recording and a sound meter. The project required no touching of the keyboard, hence the ‘non-tactile-ness’ of the brief. As a person watches him/herself on the live feed, if they were to dare make a loud enough noise, their face will be masked with a really pixelated angry red face.
I was away during the time the group first started the project, but from what the group has told me, the reaction was the opposite of angry. I would assume that we got the opposite reaction because having a red cute angry face popping on and off your face in a live feed would be fun and funny for the audience. The audience would want to shout more to have the angry face appear more frequently because it would be fun to do so.