https://twitter.com/aLearningMind/status/381282890090164224
https://twitter.com/aLearningMind/status/381283398574022656
https://twitter.com/aLearningMind/status/381283672252370944
https://twitter.com/aLearningMind/status/381283934530572288
Games generally do not offer expansive branches of narrative options, nor do they often have more than a few different endings. I expect this is a temporary restraint though and I imagine somebody is probably designing a game that offers that ‘Hypertext’ experience somewhere out there already.
https://twitter.com/aLearningMind/status/381284395761422336
https://twitter.com/aLearningMind/status/381284645062467584
https://twitter.com/aLearningMind/status/381284859202637824
https://twitter.com/aLearningMind/status/381285051138207744
https://twitter.com/aLearningMind/status/381285416889884672
https://twitter.com/aLearningMind/status/381285658196586496
https://twitter.com/aLearningMind/status/381286041375617024
https://twitter.com/aLearningMind/status/381286282602627072
What I’d like to find out now is, at what number of links does a text become a Hypertext? Is it more than 2 options at any given point, with more than 2 endings as such?