Under-appreciation of 2D Media?

Disney, famous for their classical animated works began to diverge from their roots of animation into the realm of 3D. A great spectacle nonetheless, but it does pose a serious question to those who endeared 2D animation. What will happen to 2D now that 3D is and has been adopted as the new ‘mainstream media’?

Old computer games, done in pixels and 2D illustrations has also met their downfall to the hands of photo-realistic 3D counterparts. Are these considered out-of-use? Are these considered worthless and without value? What about those who spent their entire lives perfecting the 2D media?

Major companies, regardless if it’s animation studios, game studios or even design studios begin to undervalue individuals with expertise on 2D. Will 2D media become obsolete due to the lessening demands? Will it be out of use at all, even when it’s only appearance in modern day games and animations are solely found in indie works?

Deny it as you will, 2D media is slowly dying.

Sure, there was a recent surge of popularity that lead to development and praise for a few noteworthy 2D games such as Fez or Super Meat Boy, but mainstream studios still do not acknowledge the value in 2D games – whereby the design aspect focused more onto gameplay than graphics that seem to bukkake onto your face, where the flexibility of 2D animations were replaced by rigid 3D counterparts that seemingly lacked the ‘fun’ in gestures and movements.

Where will 2D media be in the next 10 years? No one knows for sure. But I for one, will be hoping that the reincorporation of 2D media into mainstream games will come true. For one should always never forget their roots, as tall as you may have grown.

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