DECONSTRUCTION OF DOOR

The brief we got to create the doors scene was to create it in a simple way, with conventional techniques, and we did just that.

The pacing of my edit was pretty dodgy. There are long parts in the scene where no edits happen and in contract with the conversation between Van and Cine where the switch between the over the shoulder shots is extremely fast it does not really work.

There is no camera movement at all, every shot being is stationary and relies on the actors to move about to make the space interesting.

There is a moment where Van crosses the line and looking back on it, simply flipping the clip over would have fixed this.

The location good for the scene, while there is often space where nothing is happening in the shot, there is never a dead space in the frame, the door always adding to the aesthetics of the shot and the story as a whole.

The sound works to join the edits together, atmospheric sound running throughout the scene, as well as sound cues leading in.

In my edit I chose to keep the range of shots from a long shot, to a mid shot, I tried putting in a close up, but I felt as though there was too much going on when another shot was introduced to the 30 second clip. However seeing other people’s edits of the same footage, I now see that I could have incorporated them and it could have even made my scene more dynamic.

My favorite parts of the final edit are the ones without interruption from edits, for example the opening shot of Van coming down the stairs. I think that this shows I need to work on making my edits more seamless and unnoticeable.

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