Experiment 3 – working with diegetic sound & no dialogue

For my 3rd experiment, I would be carrying on from experiment 2, where I worked with diegetic sound and dialogue, with the only difference here being that I would instead choose the shot from clip 189_0441, where I filmed without any dialogue.

Screen Shot 2015-10-12 at 2.54.32 pm Screen Shot 2015-10-12 at 2.54.32 pm (2)

Similar to what I did in experiment 2, I wanted the clip to have a contrasting shot in the beginning in order to quickly compare the two. To do this, I began by locating the non-dialogue, non-music shot of 189_0441, and began to colour correct. I first began by pasting attributes of previous times I had worked on side-on shots, yet I noticed that the result was still coming up with a strange over-exposed look that I found overwhelmingly distracting. To combat this, I pasted attributes, but then began to customise the settings of this shot by using the attributes as a base. This was successful, and whilst it obviously isn’t perfect, I am happy with the results of the shot.

Screen Shot 2015-10-12 at 3.00.32 pmScreen Shot 2015-10-12 at 3.00.32 pm (2)

Now it was time to locate the corresponding non-dialogue shot with diegetic music that was located in clip number 189_0442, and fix the colour attributes. To be honest, I am getting very tired of having to spend so much time colour correcting each shot, all because of my mistake with the reflector, but I am quite glad the mistake has forced me to learn how to grade the colours of my work. I began by attempting to grade the colour by simply pasting the attributes of the shot. Yet this wasn’t working, I’m assuming this was because the reflector was being reflected on more powerfully at that point in time.

Screen Shot 2015-10-12 at 3.06.34 pm Screen Shot 2015-10-12 at 3.06.34 pm (2)

Frustratingly, no matter how much I adjusted the colour settings using the corrector, I simply could not get rid of the shiny reflection on Matt’s arm. Not wanting to spend hours upon hours on a single experiment, I decided to simply get it the best I could, and move on the adding the two clips together and exporting.

Having the two now linked together, it was time to export, the clip is linked below:

Looking at the finished clip, I think there definitely is a much more noticeable difference when there is diegetic music played without dialogue. I mentioned in a previous experiment that my entire goal of working with diegetic music during production was to see if it had a noticeable influence on the actors actions. Here when comparing the two, there is just such an obvious difference in timing that the music allows to happen. Without music, the lack of dialogue just gives the scene no structure, I think it’s pretty obvious that Matt and Max have no idea when or how to react, considering it’s such a strange scene to act out. Yet with music, everything just seems to move to this really cool beat, and their expressions and actions are more exaggerated. Yes, the colour grading on the second shot is despicable, but ignoring that, I think it’s safe to say that diegetic music has manipulated the emotional intensity of a scene.

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