Lectorials, Media 1

Elements of story and narrative

In today’s Lectorial we learned the basic building blocks that every story (be it cinema, theatre, literature, etc.) must be built upon.

Narrative, broadly, can be thought of as an intrinsic value of all humanity, a way that we make sense of our surroundings and communicate across cultures through universal experience. When talking specifically about media, narrative has a short list of key elements:

Each of these elements serves a particular purpose in building a narrative. First, a story needs to have an inciting incident and a controlling idea – a point, something that the author is trying to say. Every element of the story must work to prove or demonstrate this controlling idea in some way. Typically this is achieved by challenging it, because there are very ideas that are self-evidently “true” when it comes to creative media, and those that may exist vary across audiences/cultures.

Then characters must populate the narrative – two character types are of particular importance to building narrative: the protagonist/s and antagonist/s. The protagonist is usually the character who drives the action, the one from whose perspective the film is told, or the character who changes the most over the progression of the story. The antagonist, or antagonists, need not be the protagonist’s literal enemy, but their wishes generally lie in opposition to the protagonist.

Once the story is set up and the characters have been introduced, the progression of the story is achieved by use of conflict. Robert McKee (1997) 1 offers three levels of conflict that occur in a story, depicted as concentric circles around the protagonist in order of proximity:

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These elements always operate within the genre of the work, which include wider assumptions and conventions that the audience holds from being previously exposed to works in that genre. For example, the conflict may take two very different forms depending on whether the work is a psychological horror film or a romantic opera.

Though these definitions and guidelines seem quite rigid and inflexible, they seem broad enough that they would encompass the vast majority of many and varied texts in existence (though they are not without their detractors).

  1. McKee, Robert, (1997), ‘The substance of story’ in Story: Style, Structure, Substance, and the Principles of Screenwriting, New York, USA: HarperCollins, pp. 135-154
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