This week I decided to stray away from the realm of Korsakow i-docs to find something a little different. What I stumbled across was this i-doc/interactive game called Fort McMoney a documentary based on the small town of Fort McMurray and it’s oil sands.
The thing that differentiated this documentary was that it market itself as more of a game that an interactive episodic documentary. This really comes through in the interface which takes on the form of a point and click adventure story, but instead using non-fictional events and characters. This was the first thing that struck me as odd because every game I have played has been fictional or at rarely a sort of fictional adaptation of a real event, yet these are real people and ‘real’ experiences.
At first we are taken through the point of view of a car travelling through the dystopian industrial winter landscape somewhere in Canada, accompanied by a radio report that fills in some background information about the area. The user is then provided with a near 360 degree landscape view of their surroundings in which they can interact with people and objects of interest. When you interact with people you become the documentary maker as they interview the subject you are provided with options for different questions you can pose to them to which you then listen to their response.
The interface is quite unique as it does really function as a game, you have a dashboard in which you can view all kinds of related data visualisations on the topic as well as ‘influence points’. These influence points can be gradually collected by talking through conversations with people and seem to be the main point of the game. One button which is greyed out on the dash board is the ‘debate’ button which to me seemed to be the end goal of the game, you get enough influence points and possibly you can ‘debate’ the topic of “should we stop exploiting the oil sands”. (which already seems like a loaded question).
I only made it so far after the introductory area, the user is either forced to register or end their journey. At this point I decided not to continue for a number of reasons. During the first run through of my game I got stuck, I was stopped as the game froze and did not allow me to continue. Usually when you get stuck in a game you have something to guide you in the right direction, often when stuck for long enough you either get frustrated and put it down all together or come back later if depending if you already have invested something into the game. Yet this i-doc has no tool to indicate the right direction although the direction is fairly straight forward if it runs smoothly as there is limited amount of options available. But if it does not you get stuck you end up sitting there thinking “is there something else I have to do”? when in actual fact the page just needs a refresh. I noticed that the game was using the URL to guide me through the areas so when I got stuck I just tried playing with the location from changing it from
http://www.fortmcmoney.com/#/fortmcmoney/route-de-glace/fort-chip
to
http://www.fortmcmoney.com/#/fortmcmoney/route-de-glace/fort-mcmurrey
which was the next location in the story, and surprisingly it worked! it had tracked the number of influence and allowed me to interact with objects, but did not allow me to progress to the next area presumably because I had not completed the other tasks. So when It asked me to register in order for to be able to track my own progress and keep my influence points I was not convinced. Now this could or could not have been the case, and I understand some of their motives to get users to register, but when I think about the overall aim of the project to raise awareness and possibly create some kind of change in this issue I feel like compulsory registering worked against them. Even though this is only a small obstacle I still feel it undermines prevents a certain amount of people from viewing it.
Apart from that the whole layout of the interface and information is fantastic as well as some of the shots so check It out here if you want to have a little look and then leave a comment if you agree or disagree.