Method of Working (Part 26)

‘Carpark Scene New’

I started the new carpark scene with the close up of the actor’s shoes, just like what I had done in my previous shoots. I tried to use the objects within the carpark to help with the framing and work with them instead of against them. The actor’s feet walk backwards and forwards and then walk towards the cement pillar. This is when the shot cuts into the next one. The camera is still tilted down towards the ground/shoes and then slowly tilts up to reveal the body and face of the actor. This is showing his body movements and facial expressions as he looks around the carpark, suggesting to the audience that he is looking out for something. Character 2 then says their line while character 1 is still looking around from behind the pillar. He continues to stay behind this pillar until the final shot. It suggests that it is protecting him from the thing they are hiding from. This cuts to a front view of character 1 while he replies. The camera cuts back to a MLS of the actor, showing the audience a little bit more about his surroundings. As the actor delivers his final line he starts walking away from the camera, suggesting to the audience that he is going to look for something/someone. The final shot is of the feet again, however this time they are coming from over the camera and walking up the ramp of the carpark. The camera tilts up, following the actor as he walks out of the shot/scene.

Method of Working (Part 25)

Following on from the first and second stage planning I have arrived at a different scene coverage for the same script. I originally planned it so that it was the same as my last scene just fixing the recommendations made by my tutor. I did this with my iPhone 5 and edited it together to create a sequence, however I wasn’t happy with it. I was bored of it. I knew the shots that I did last time, and I knew what I had to take out, therefore I created a bland scene that is the same as my previous one. From here I re-hired an SLR camera to experiment with different shots in a different location, however in the same car park. This turned out positively in terms of scene coverage and framing, as it helped me think outside of the box. I scouted the car park and found a setting that is more visually appealing, that had solid objects that could help me with framing. The setting was situated underneath a light which worked well for the scene’s atmospheric outcome. The last mini shoot that I had done were shots with no dynamic features that enhanced the overall scene. With this next shoot I tried harder to take into consideration all of the things my tutor had told me, and also go further into my investigations, which is framing through external composition.

Method of Working (Part 24)

DRAFT 2

Moving on from the storyboard imagery I decided to do a second draft, however film it on my iPhone. This allowed me to focus entirely on the frame and how I would want to film this scene again. I got the same actor, and went to the same location. I did mostly the same shots, just taking some of Paul’s advice and putting them into action. One of his suggestions was to leave out all of the blank and ugly space that distracts from the action taking place. If this was my final piece I wouldn’t do this layout (I only know this after doing it), because the location is unattractive. This shoot was just another basic piece that goes towards my method of working, and I would call it one of my research pieces. This scene starts with a CU of feet walking, next is a close up of the face, then a full body shot of the actor walking, leading to a front CU shot of the actor’s face. This then cuts to a side view of the actor, looking at him from character 2’s perspective; and then finishing the scene with another full body shot, as he is walking. After finishing this draft I wasn’t entirely happy, because all of the things I researched and learnt, I find it hard putting it into practice; and this is one of my greatest struggles when filming. However doing these shoots wrong just means I have more to reflect upon and to learn from; it all adds to the experience.

Epiphany (Week 10)

Week 10 was all about what we wanted to do in terms of further investigations for our projects and methodology of working. In groups we went off and my group investigated more lighting – continuing on from week 9. We hired various lights such as light panels, fresnel lights and dedo lights to experiment with the ways in which they work. A group member wanted to create a specific atmosphere for an interrogation scene, and to see how the lighting would work if she wanted to recreate a door opening. The light of the door that is being opened has to be shown on the character’s face. The frenels were too strong of a light for this specific shot, however Paul showed us how it can be reduced by pointing it towards a wall and using the reflector boards to guide the light onto the actor. We then experimented with the dedo lights, which were more of a success for the atmosphere we were going for. By moving the barn doors we were able to create the motion of the door opening in a dark space and the light from that adjoining room to be seen on the actor’s face. Paul also showed us how you can shadow another character in the scene just by having them walk in front of the light. This created a suspenseful atmosphere, which is exactly what we were hoping for. It is quite intriguing how lighting works, and just be readjusting the barn doors on a light, and the use of a reflector board, you can change the lighting and scene scenario completely.

Found Scene (Week 9)

‘Playtime’ directed by Jacques Tati.

The scene begins with an establishing wide shot of the main male character positioned to the right of frame, in a room with monochrome colours, and symmetrical room decor. Going off the Rule of Thirds, character 1 is positioned within an intersection of the grid. The character then sits on a chair in the bottom right hand corner of the frame. Having everything within the set the same, allows the character to stand out through movement, as he is the only one there. However, placing him to the right of frame creates cues for the audience, suggesting that something else is going to happen in the rest of the frame, because Tati wouldn’t leave the shot uneven. This is a still shot, allowing the character movements to guide the audience’s attention around the frame. Two people then enter from a door, filling the space within the frame, and fulfilling the audience’s expectations. However, one walks back through the door, leaving just two characters in the room. Character 2 then sits on another chair that is situated within the other intersection of the Rule of Thirds, balancing the frame. As the new characters were being introduced the camera tracks into the remaining two characters, suggesting to the audience that they are the main focus, and that is where they should be focusing. As one character moves, the other does respectively, creating a symmetrical shot. When the director wants to focus on one character the camera will have them in the foreground with the other in the background. As one of the characters moves, the other is completely still, this is done so that no attention is taken away from the character positioned in the foreground. This shot still goes on the Rule of Thirds, with each character placed within the main focus points. Having the camera angles change, suggests that we are seeing the action from different characters’ perspective. For the duration of the scene, character 1 has stayed in the same position within the frame, however at the end of this scene, the man comes back through the door summoning character 2, and they then leave the room; leaving character 1 alone, just like the beginning of the scene. From here, character 1 gets up off the chair and walks across the room, which destroys the audience’s expectations, however by the positioning within the frame we knew something had to happen within the blank space.

Found Scene (Week 8)

‘Gone Girl’ directed by David Fincher. 2014.

Medium Close up of a policeman starting the scene, suggesting to the audience that the action is taking place at a police station. This shot is the beginning of suggested cues for the audience to follow, in order to gain the greatest impact. The next shot is a medium shot of a female character, possibly a detective, positioned to the right of the frame, looking to the left, suggesting the position of the person she is talking to. Following this the audience sees a male character talking back, the one being interrogated, positioned to the left of frame, and looking to the right. Throughout this conversation that is taking place, it continues in this formation, which is a clear example of external composition. The shots are never the same, they are from different angles however from the same focal length. Having the different camera positions, allows the audience to see the room’s surroundings. There is an over the shoulder shot of the detective, where the camera is looking at the male character,and then one of the male character looking at the detective, giving cues to the audience that the conversation is happening primarily between these two characters. Having these different shots gives the scene some dynamics which intrigues the audience. There are sharp cuts which you would expect in an interview/interrogation scene. There are some medium shots of the detective which gives the audience a quick look at her taking notes, showing another feature of an interview. There is symmetry shown in all of the shots, which is aesthetically appealing even if the audience doesn’t recognise this. The final shots of the scene show all three of the characters sitting around the table, which is important because the audience needs to see all of their expressions and body movements after the intense conversation. The shot then cuts to the male character leaving the room and entering another, and the character follows this movement, while having the other two talking in the foreground of the frame. This suggests the importance of the investigators compared to the male character. He is still in shot, but is shown by himself, with a wall in between them. This individualising is shown throughout the whole scene, by having the male character by himself at one end of the table, while the other two characters are at the other end. This action alone suggests that he is the odd one out. All of the elements put him in the center of the scene, allowing the audience to create expectations that he is on a different level.

Epiphany (Week 9)

Week 9 focused on lighting, and how it affects a specific shot. In groups we experimented with natural and unnatural lighting with reflector boards in a dark room. It was about getting the correct lighting for the scene being created, and the mood we were trying to convey. Paul demonstrated how the offside of the face should be lit, not the side facing the camera, as the back lighting highlights the actor and their facial features; whereas if the front side is lit more, the actor would get lost within the background, and the detail in the face would be non-existent. In this class I understood that lighting plays an important part in creating the atmosphere of a shot. Where the light is directed and the amount of light given, can determine the meaning the audience interprets.

Types of lighting:

-Back Lighting: Comes from behind the character, and makes them stand out more.

-Key and Fill Lighting: Main light source that is within a particular scene, that is usually directed on the character.

-Under-lighting: Light comes from under the character.

-Top-lighting: Light comes from above the character.

-Side-lighting: Light comes from the side of the screen.

With these lighting methods, in class we used reflector boards, one white and one black. My group was beside a window, so we used the natural light whilst using the black reflector board on the other side of the character. This meant that half of the face was lit, and the other was in complete darkness. This showed me how lighting has a significant impact on a scene and how the audience interprets the characters’ story as well.

Method of Working (Part 23)

First Stage Planning:

The first stage of my method of working is pre-production. With this I have taken photos as a storyboard, showing me how I could possibly frame the shots. These photos are visual notes that allow me to see what is happening outside of my head and onto the screen. This stage has helped my thought process, and allows me to analyse what I have done, and change it accordingly. I have completed the original shoot to this, and I have received feedback which was documented in my previous posts. This re-shoot is to demonstrate what I have learnt thus far; take into account the feedback; and to experiment with framing through various stages where I will look at the technical elements of the camera that I have just learnt. This shoot is a way to analyse what I have learnt, and to see how I produce it. The shots below are just draft images of the rough estimations I wish to have the actor positioned. I am thinking I wish to start with detail shots. The scene will start with the feet, luring the audience along, making them want, and then cut to a close up of the actor’s face. This is teasing the audience almost in a way the scene should create suspense. After these two shots there will be a full body shot, this way the audience can see the location and the actor, along with all of the details. The next couple of shots are close ups of the actor throughout the conversation with another character, and then cuts out to a wide shot. To end this scene I was considering have a medium shot of the actor’s face, just to finish with the detail of the actor’s facial expression.

Draft 1:

Draft

 

Draft

 

Draft

Epiphany (Week 8)

Week 8 focused on the technical aspects of filmmaking, through the elements of the camera. We went through various exercises that were specific to Focal Length, Focus, Exposure, Neutral Density, Gain, and White Balance. All of these were vague to me before this week, so all of this information has had a significant impact on my filmmaking. Getting all of these aspects right is crucial to scene coverage, and can be the thing either makes a scene great or not so great. In groups we went through the features of the camera and figured out how to set up a camera for a shoot. With exposure you had to work with Zebra patterns that came up on the screen; the more zebra patterns there are, the more exposed the shot is. What you want to aim for is to have the tiniest of zebra patterning on the object in focus, in our case, someone’s face. From class discussion I understood what the difference between focal length and focus is on camera. Focal length is how far the front element is from sensor, for example wide or close, and the distance that the subject is just focus or focal point (when they’re in focus). The main focus however was on focus pulling; this involves changing the focus of the shot while the camera is moving and recording. This proved difficult, and time consuming as you have to work out individual points within the shot, as to where to re-focus the object/person. Each point is then marked with tape on the camera, so that when the cameraman hits record, the camera puller knows when and where to adjust the focus in relation to the movement of the shot. This to me, was the highlight of the week, and it is something that makes a great shot a perfect one. All of these techniques are what I will focus on, along with framing in my filmmaking which leads on to further research in my method of working.

Method of Working (Part 22)

Scene Analysis:

The Grand Budapest Hotel – directed by Wes Anderson

Shot 1: Medium Close Up of character 1 (male). Still shot. The male character is positioned centre of frame, perfectly aligned with the symmetry of the room. There are sharp lines and objects that allow this shot to be visually appealing when everything is positioned the way it is due to the location. The character is in the middle of strong lines on the walls, paintings on the walls, and the lights positioned either side of his head. The Lobby boy is in the background to the left of frame, over the shoulder of the male character, so that he is not too far away. This suggests that he is important to this man as he is always with him. The male character is never alone in a shot.

Shot 2: Medium Close Up of character 2 (female). Still shot. Anderson has again situated the character perfectly in the centre of frame taking into account the symmetry of her surroundings. She is positioned in the middle of an open door, and either side of her are paintings and tables. Having this all aligned allows for the audience to concentrate on the character and not on their surroundings as such, because is is visually appealing.

Shot 3: Medium shot of both character 1 and character 2. Still shot. The female is to the left of frame, the male to the right, and the door is positioned perfectly between the two. Again, this scene has a greater impact because the lines and symmetry are so strong. The characters are now shown sitting at a table, facing towards each other, showing to the audience that they are in the same room; because in shot 1 and shot 2 it was unclear.

In the first two shots the characters are looking straight towards the camera and when shot 3 shows both of the characters in the same shot it suggests to the audience that the camera was meant to represent the eyes of the other character observing their response.

Shot 4: Same as shot 2

Shot 5: Same as shot 1

Shot 6: Same as shot 2

Shot 7: Same as shot 1

Shot 8: Same as shot 3. Showing the two characters together again to finish the scene shows that they are still sitting together and it is important  for the audience to know that their storyline hasn’t ended. The two are not separated just yet.

From shot 4 to shot 7, there are quick cuts between the two characters, representing their in depth conversation. Having the single shots of the characters when its their turn to respond to the other, creates a greater impact on the scene, really concentrating on their body language and facial expressions. These are simple shots that create a strong dynamic for the scene, and gives it that important impact it needs towards the overall storyline.

Skip to toolbar