Algorithm of life

In this week’s reading, Manovich writes that most computer games mask a the same simple algorithm: pass one level by overcoming certain obstacles (zombies, aliens, awkwardly shaped tetris blocks etc.) in order to proceed to the next and the next until one finishes the final level and wins. “They demand that a player executes an algorithm in order to win” she writes.

It is a grey, gloomy, horrendously windy day and assessments are raining down on me harder than the rain is.  Ahh end of year assessments, the burden of my second level of university,  that sneaky algorithm.  If only its execution were as simple as tetris.

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