Published Writing Ghosts in the Machine | A Short Story Anthology “A Perfect Apple” Nightmare Mode: To speak for the “…” The cold science of Pokémon Let games be as challenging as they need to be Colonialism under the guise of the dungeon crawl: Etrian Odyssey and the invasion Beating up God in Valkyrie Profile: Lenneth Feedback Loop: Why video games should drag us kicking and screaming Learning how to fly in video games The Campfire: A nightmare in Hyrule Mega Man: An Outlaw in an Asimovian World After Pressing Start: Animal Crossing Stifling the medium After Pressing Start: Dragon Quest IV: Chapters of the Chosen Golf and godhood Serving the douche: When usability trumps character The zoology of Dragon Quest IX To the end (and back again) – Endless play in Nidhogg Confronting Violence in Nier Gamespite Journal 11: Second Chances – “Eternal Sonata” & “Super Paper Mario” Sneaky Bastards: Hidden in Hyrule