Feedback-Prototype

Today Rachel and the crew gave us feedback of our prototype that we made earlier this week. All knew it was very rough but gave them an idea of how we are approaching towards our brief 4. Rachel gave us the idea of using the basement of Building 9 as a location, we never thought of it before, so we checked it out and decided we will be going for it. Also she told us to incorporate our bibliography in our show and we covered it way early in our script.

So for next week we will be shooting for our project brief 4. Following things are to be noted before coming to the location:

I have to find footage for Grand Theft Auto and Sandy is to find footage for Resident Evil. This footage is to be used for the final media outcome.

Have hired lighting, camera and 2 tripods for our filming date.

I’ll bring my own camera from home as well which is a more professional camera.

By next meeting:

My Self: to have footage all found, and credited for GTA.

Sandy: to have footage all found, and credited for Resident Evil.

Kristian: to produce the logo for Game Scope.

First Draft- Prototype

Yesterday we all met to finalize the script, location and the production for our final piece project brief 4. So Sandy and I will be hosting the final piece. The following video is a basic idea of how we will be doing this. There are some mistakes (lighting, location and script is not final yet). Lets see what happens this thursday with Rachel and how she finds it.

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Movie on 11-05-2015 at 12.53 pm from Kristian Grigoriou on Vimeo.

Group Meet up- Collaborative ideas

 

-Everyones annotated bibliography is completed and uploaded into a single doc (not yet put into alphabetical order, but that will be done soon)
-Further discussed what we found in our sources.
-Talked about ideas for artefact
-Concept of a Mockumentary abandoned
-Rachel gave us the idea to make a TV style report similar to the ABC program “Good Game”
-We unanimously decide this is a good idea.
-Brainstorm ideas, settle on showing/comparing how different mediums are used in two different games. As well as talking about how games are different to other mediums.

-We decide to use the Games “Grand Theft Auto” and “Resident Evil” because they are very different in their atmosphere, scope and use of other mediums such as sound.

-Before meeting again on Monday we have the following jobs:

Me: Find quotes and add them to the quote Doc
Kristian: write a rough draft of the script
Sandy: look for possible ways to get Resident Evil (possibly buy the ps1 classic to play on ps vita)

During our meeting on Monday at 12:00pm we aim to review the prototype script and record a read-through to see how it flows and length.

The Second Meeting- Getting back on track

· Progress report on annotated bibliography
1. Sandy – a bit behind because He was sick, but will be done by tomorrows class.
2. Kristian – done
3. Ali – done
· Spitballed ideas for brief, including a mockumentory about video games as a medium, looking at GTA and how it incorportates many mediums, as well as looking at Red Dead Redemtion and L.A Noire as games reviving “dead” genres in a new medium.

Our definitions of “Medium”
· Sandy: The different formats that artists can use to convey their message.
· Kristian: A channel of common intercommunication across avenues such as print, visuals and sound
· Ali: Communication tools that can change the perspective of the masses.
· Talked about the general summary of our bibliography

We will further discuss what our artifact will be tomorrow in class with Racheal for advice.

End of meeting.

Shattered dreams, Well not really!

Past monday, I met Kristian and Sandy to discuss on project brief 4. We were given ‘mediums’ as our topic, so we all laid down our ideas on table and made a collaborative contract. We discussed possibilities to present the idea in each artifact present there. Kristian popped up with the idea to present how each medium interacts with the audience and present it on a website. Two different mediums were divided among us for less work load. In mutual consent we agreed to the idea but in regards to artifact we decided to lay it till our workshop day, where we can discuss with Rachel if we are on a right track. Then ‘it’ happened last thursday, Shattered dreams.

No, not quite, Rachel did like our idea but she was of the view that either its too vague or it seems that it will be hectic for us to actually present it in the end. She gave an idea that to focus on a single text rather than all the mediums. So this is a mind map that we made first:

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our first idea was to present each medium with multiple tabs on a website, so if we were to showcase cinema as a medium, we would make a small 2-3 minute clip to tell how cinema is different from mediums and so on. But I guess we won’t be doing that anymore.

Now we decided to focus on “GTA V’ and will discuss how cinematic elements along with the sounds and the control systems of a video game provides an immersive experience for a player as medium to communicate. Lets hope it turns out well, I’m excited and nervous at the same time. The group meeting is this Monday, let’s see how it goes.

Ideas for Self Portrait

Following are the things that I have in mind:

  • Long exposure photography
  • Close up shots
  • Some Texts in my mother language (Urdu)
  • Sounds of my surroundings
  • Creative Flash Shoot
  • Shadow portrait
  • A sound clip something that I love to do

Thats pretty much it, lets see what I post in coming days of my Project Brief One.