THE SCENE IN CINEMA Alessandro Pinizzotto
Research Project s3695359
Analysing hand-held camera to identify positives and negatives of this technique.
Using the camera without any external support is something that potentially started when cameras evolved and became less heavy making them more manageable and easy to hold by hand. One of the oldest movies that use this technique was a film Robin kindly shared with me. In this clip, we can see how the camera follows the protagonist while being completely held by the cameraman who does an amazing job at framing perfectly the scene in any given moment.
Nowadays, films tend to use this way of shooting for horror movies as a way to enhance the suspension and the thrill. Some horror genre films that take advantage of this are REC and The Visit. Thought not being high cinema productions, they both do a great job in using this technique for the aforementioned results.
Moving to films that can actually be considered “art”, there are some that brilliantly use hand-held cameras to immerse the viewer in what is happening in the film. Birdman by Alejandro González Iñárritu,(yes it’s difficult to pronounce for me too) is shot to feel like it has been shot in a single take where the cameraman is moving the camera around the scene and following the protagonists.
Since it is difficult to do a feature-length film in a single take due to the obvious limitations, dark areas and curtains which the camera walks through, are smartly used as a way to mask cuts between the scenes. There are many creative ways a handheld camera can enhance a film and analysing films that use this technique can give an advantage and new ideas when directing.
The reason why someone would implement these technique varies. For instance, directors such as Adam Savage said in regards to the reason why he implemented this style in his film District 9, were a matter of tight budget and worried he would exceed the shot count, so they went for a news surveillance footage style which would look great using a handheld camera. This because that way the footage would look more life-like and would make the viewer connect on an emotional level with the story and characters.
This scene from a different film called Saving Private Ryan (1998) directed by Steven Spielberg shows the intensity and level of immersion a handheld shot can have:
https://www.youtube.com/watch?v=RYxrKhyhDRc
Usually, in films that do not predominantly feature handheld shots, this feature is implemented when an action portrayed by the actors has to be emphasised in some way and followed without cuts.
https://www.youtube.com/watch?v=eCdRFMp8Xwo
In this brief instance where this kind of shot is used, it transmits us the feeling of emptiness and concern the character walking on the bridge is experiencing himself.
This is nothing much at first glance, but it wouldn’t feel the same if it was entirely static would it?
Researching this topic was an excellent way to improve my own directing skills. Watching examples of scenes to analysing and researching the reasons why the handheld camera technique is used by directors following the interviews, made me realise how important yet, looked over feature many films possess. Indeed, it can be a way to save money or a way to use as fewer shots as possible. But it is also a way to incorporate a subtle but more efficient communicating device, one that can feel the viewer more immerse in the world a director wants to create.
The way the handheld camera impacts the story and the way it is perceived by the viewer is apparent when we analyse media outside conventional filmmaking, such as videogames for instance. Some videogames feature deep narrative that immerses the viewer even further in a way films can not achieve due to the interactivity the player has with the game. One videogame that goes the extra mile to make the player feel even more immersed features a simulated handheld camera technique as in this scene for instance
https://www.youtube.com/watch?v=YCZXQGw7-8s
The power of the axe hitting the tree is accentuated thanks to the digital implementation of the handheld camera.
The different ways a scene can be approached varies depending on the story and the characters involved. Sometimes implementing this technique can help to frame the events in the scene effectively while being relatively easy to perform and not time-consuming.
In my opinion, this example together with the ones brought forward earlier demonstrate the importance of this technique more than anything else. I will without any doubt implement this feature in my next projects.