This week’s 5.2 reading, was regarding Database as Symbolic form, by Lev Manovich. One of the points I found interesting was about Data and Algorithm, where not all new media objects are explicitly databases. Computer games, for example are experienced by their players and narratives. For example, in a game, the player is given a well-defined task – winning the match, being first in a race, reaching the last level, or reaching the highest score. It is this task that makes the player experience the game as a narrative. Everything that happens in a game, all the characters and objects that one encounters, either take that person closer to achieving the goal or further away from it.