Some babblings from the unsymposium.
On Games!
Today we went over video games as hypertextual and touched on game theory but didn’t really get into it. I’d like to go deeper into this, what makes a game a game? Adrian said – A game has no story or narrative and is goverened by a notion of winning.You can’t “win” a story. American idol isn’t a reality tv show its a game show. There a lot of shows are out there like this. And sometimes that thought makes me feel very sad. No.. it always make me sad.
When we play games with animals i.e. a dog it plays back which is a form of inter-species communication. what does this mean?! that living things can interact with each other!
On Systems (OS)
Hypertext is emergent, a structure forms as you create in it, it isn’t something you plan beforehand like a construction. We touched on how history is formed by many truths and not just one, and a linear history is unrealistic/unreliable.. It sounds like a hypertext system has no real beginning and no foreseeable end – a black hole?
I may have misheard but this was said “Learning as the ontological encounter of the weird.” I like that haha.